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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cChunkMap.cpp
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2011-11-01
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
1
-12
/
+8
2011-11-01
Players can now place blocks in creative mode. The blocks players select from the creative mode inventory are not stored in the players' inventory. (I kind of like that)
admin@omencraft.com
1
-0
/
+1
2011-10-31
denotch map converter works! :D
admin@omencraft.com
1
-8
/
+9
2011-10-31
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
1
-3
/
+4
2011-10-30
Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser.
admin@omencraft.com
1
-5
/
+0
2011-10-29
Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"
admin@omencraft.com
1
-5
/
+10
2011-10-21
Compiles for linux
faketruth
1
-0
/
+3
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+714