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2011-12-26Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()faketruth1-0/+1
2011-12-26Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speedfaketruth1-1/+1
2011-12-25- fixed the code from the last commit :)lapayo94@gmail.com1-1/+1
2011-11-02Fixed some "Entity was not found in any chunk!" warningsfaketruth1-1/+4
2011-10-31Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth1-1/+5
2011-10-03MCServer c++ source filesfaketruth1-0/+108