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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
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ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
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fixesandfeatures
formattingcodes
ghastsounds
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itemsinicleanup
master
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threading
A lightweight, fast and extensible game server for Minecraft
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cSocket.cpp
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2012-02-06
cSocket: re-implemented the GetLastErrorString() function; win: error texts are now queried from the system rather than enumerated by the program
madmaxoft@gmail.com
1
-24
/
+9
2012-02-05
Now showing proper error messages when sockets fail :)
faketruth
1
-12
/
+23
2012-02-05
cSocket: added error logging to Bind() failures
madmaxoft@gmail.com
1
-39
/
+48
2012-02-02
Socket-related assert fixes
madmaxoft@gmail.com
1
-3
/
+27
2012-02-02
cSocket API fix (possible invalid pointer)
madmaxoft@gmail.com
1
-3
/
+2
2012-02-01
Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
madmaxoft@gmail.com
1
-9
/
+52
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-8
/
+13
2011-10-23
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
faketruth
1
-3
/
+110
2011-10-21
Compiles for linux
faketruth
1
-0
/
+14
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+30