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path: root/src/BlockEntities/BlockEntity.cpp (follow)
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* Implemented brewingLukas Pioch2015-11-031-0/+2
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* MobSpawner fixes.Howaner2014-12-011-1/+1
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* Merge branch 'master' into MobSpawnerHowaner2014-11-181-1/+1
|\ | | | | | | | | Conflicts: MCServer/Plugins/Core
| * En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* | Implemented mob spawner.Howaner2014-09-191-2/+4
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* Fixed alignment.madmaxoft2014-07-121-2/+3
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* Suggestions and bug fixTiger Wang2014-07-121-6/+5
| | | | | | * Fixed hoppers pushing/pulling to/from (trapped)chests that do not form a double-chest with the chest type directly connected to said hopper; thank you, @madmaxoft
* SuggestionsTiger Wang2014-07-111-4/+4
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* Made things consistentTiger Wang2014-07-081-4/+5
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* Implemented trapped chests & othersTiger Wang2014-07-071-1/+2
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* Implemented the skeleton code for the beacon.STRWarrior2014-04-121-0/+2
| | | | There is no handling for the GUI. It can now check how big the pyramid is under the beacon.
* Add Flower PotsHowaner2014-03-071-0/+2
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* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-2/+2
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* Add Heads completelyHowaner2014-02-181-1/+1
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* Add Skulls/HeadsHowaner2014-02-171-0/+2
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* Basic command block implementationandrew2014-01-181-11/+13
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* Added basic ender chestsTiger Wang2013-12-071-10/+12
| | | | Note that they just mirror chests now, so no per player inventory.
* Moved source to srcAlexander Harkness2013-11-241-0/+44