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* Removed C style arrays from the BlockEntity folder (#5005)Tiger Wang2023-03-221-3/+3
| | | | | | | | | | | | * Removed C style arrays from the BlockEntity folder * Update for loops with size_t where there are no item grids involved * Fixed some casts in BrewingstandEntity.cpp --------- Co-authored-by: bibo38 <bibo38@github.com> Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
* Fix potential destruction crashes (#5095)Tiger Wang2021-01-021-8/+3
| | | | | | | | | | * Fix potential destruction crashes * Fix destructors accessing destroyted objects * Fix cPlayer not destroying windows (Destroyed never called) * Tentatively fixes #4608, fixes #3236, fixes #3262 - Remove cEntity::Destroyed() and replace with cEntity::OnRemoveFromWorld() * Add missing call to OnRemoveFromWorld
* Remove BLOCKENTITY_PROTODEFTiger Wang2020-10-241-8/+0
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* Remove SetProperty(...cPlayer)Tiger Wang2020-10-031-1/+1
| | | | Enchantment table, anvil windows are already opened one per-player.
* Using Super.Mattes D2020-04-161-1/+1
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-2/+7
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* BlockEntities: Support cloning self.Mattes D2017-06-161-11/+7
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* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
| | | | | - Added override keyword - Removed inherited member variables
* Corrected brewingstand and added support for fuelLukas Pioch2017-05-081-3/+19
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
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* Implemented brewingLukas Pioch2015-11-031-0/+136