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path: root/src/BlockEntities/DispenserEntity.h (unfollow)
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2014-06-11DispenserEntity code cleanup after PR merge.madmaxoft1-7/+12
2014-06-04- Fixed a lot of astethicsJoannisO1-1/+4
2014-06-03- Cleaned up the code massivelyJoannisO1-6/+2
2014-06-03- Added doxy comments and exported to luaJoannis1-6/+6
2014-05-31- Changed the name of the ProjectileLookVector method.JoannisO1-1/+1
2014-05-29- Prefixed all args with "a_"JoannisO1-1/+1
2014-05-28- Implemented vertical dispensing for projectiles.Joannis1-1/+1
2014-05-27- Fixed the ampersands and asterisks to fit the format.Joannis1-1/+1
2014-05-26- Added support for more types of projectiles in the DispenserJoannisO1-0/+7
2014-05-26Added Arrow- and FireCharge-Dispensing to DispenserEntity.JoannisO1-8/+7
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-15Removed BlockEntities' constructors from the API.madmaxoft1-3/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-41/+41
2013-05-28Moved BlockEntities to a separate foldermadmaxoft@gmail.com1-0/+0
2013-05-28Block entities now receive the cChunk param in their Tick() functionmadmaxoft@gmail.com1-2/+2
2013-05-26Fixed cItemGrid API, no more changeable GetSlot().madmaxoft@gmail.com1-0/+6
2013-05-26Implemented droppersmadmaxoft@gmail.com1-40/+5
2013-05-25cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItemsmadmaxoft@gmail.com1-14/+24
2013-04-10Dispensers rewritten to use ItemGridmadmaxoft@gmail.com1-8/+12
2013-04-01Proper fix for FS #347. Also unification of ticking block entities.madmaxoft@gmail.com1-10/+6
2012-12-26Dispensers can dispense items and liquids nowluksor111@gmail.com1-0/+5
2012-12-19Added dispensers (they can't dispense items yet)luksor111@gmail.com1-0/+55