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path: root/src/BlockEntities/DropperEntity.cpp (unfollow)
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2014-09-26Removed more unessicary includesTycho1-2/+0
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-15Removed BlockEntities' constructors from the API.madmaxoft1-10/+0
Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating).
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-42/+42
2013-05-28Moved BlockEntities to a separate foldermadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28Block entities now receive the cChunk param in their Tick() functionmadmaxoft@gmail.com1-2/+2
They can safely access that chunk and any of its neighbors during ticking. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1526 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26Fixed cItemGrid API, no more changeable GetSlot().madmaxoft@gmail.com1-9/+1
Also fixed possible water and lava duplication glitches in the dispenser. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1520 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26Implemented droppersmadmaxoft@gmail.com1-0/+50
Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6