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path: root/src/BlockEntities/FurnaceEntity.h (unfollow)
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2014-09-26Removed more unessicary includesTycho1-1/+0
2014-08-31Rewrited furnace.txt loading.Howaner1-1/+1
2014-02-24BlockEntities is warnings freeTycho1-1/+1
2014-02-12Changed inheritance a bitTiger Wang1-3/+1
2013-12-22merged in warnings changesTycho Bickerstaff1-1/+1
2013-12-21fixed hidden bug with furnaces ignoring time burntTycho Bickerstaff1-1/+1
2013-12-16Fixed multiple inheritance in ToLua++.madmaxoft1-4/+4
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-15Removed BlockEntities' constructors from the API.madmaxoft1-3/+0
2013-06-20Furnace window progressbars are initialized when the window is openedmadmaxoft@gmail.com1-0/+2
2013-06-20Furnaces light up visually when they're cookingmadmaxoft@gmail.com1-2/+11
2013-06-16Rewritten furnacesmadmaxoft@gmail.com1-24/+104
2013-05-28Moved BlockEntities to a separate foldermadmaxoft@gmail.com1-2/+2
2013-05-28Block entities now receive the cChunk param in their Tick() functionmadmaxoft@gmail.com1-1/+1
2013-04-01Proper fix for FS #347. Also unification of ticking block entities.madmaxoft@gmail.com1-11/+7
2013-02-03Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorldfaketruth1-0/+2
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
2012-09-23Source files cleanup: UI files renamedmadmaxoft@gmail.com1-1/+1
2012-09-20Refactored windows.madmaxoft@gmail.com1-2/+4
2012-08-24Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.madmaxoft@gmail.com1-0/+2
2012-08-11Removed a useless include file.madmaxoft@gmail.com1-1/+1
2012-08-07Prepared WindowOwner class hierarchy for minecart with chest.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-74/+74
2012-05-28Chests and Furnaces are now saved properly into Anvil scheme.madmaxoft@gmail.com1-7/+21
2012-03-24Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com1-2/+0
2012-03-23Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com1-0/+2
2012-02-16Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properlymadmaxoft@gmail.com1-1/+1
2012-02-15Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window)madmaxoft@gmail.com1-1/+2
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-11/+27
2012-01-30More cFile cleanup; removed old format writing for block entitiesmadmaxoft@gmail.com1-4/+3
2011-10-31Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth1-1/+2
2011-10-03MCServer c++ source filesfaketruth1-0/+43