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path: root/src/BlockEntities/NoteEntity.cpp (follow)
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* Add player statistics to API (#5193)nshah252021-05-031-1/+1
| | | | | | * Fixed issue #5166 Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
* Mark UNREACHABLE with intrinsicsTiger Wang2021-02-201-1/+0
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* Add more statistic tracking (#4837)12xx122020-09-051-1/+2
| | | | | | | | + Added possible 1.8 stats + Added stat tracking for 1.8.2 + Added stat tracking for 1.9 + Added the breed cow achievement Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Use pitch lookup in noteblock block entity (#4826)12xx122020-09-051-36/+71
| | | | | | | - Removed the calculation in the noteblock block entity I did the calculation in python if anyone is interested where the numbers are from Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Using Super.Mattes D2020-04-161-2/+2
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-6/+6
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* Prefer static_cast to reinterpret_cast (#4223)peterbell102018-05-021-1/+1
| | | | | | | * Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-4/+2
| | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
* Added 1.12 blocks (#3760)Bond-0092017-06-301-2/+35
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* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+14
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-6/+6
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* Added some blocks and items (#3503)mathiascode2017-02-141-8/+118
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* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
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* Reorganised the redstone simulatorTiger Wang2015-12-181-2/+2
| | | | | | -> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-2/+2
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* Fix commentstycho2015-05-281-5/+7
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* Made -Weverything an error.tycho2015-05-241-2/+7
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* Removed WSSCompactTiger Wang2014-09-301-29/+0
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* Removed more unessicary includesTycho2014-09-261-1/+1
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* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
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* BlockEntities is warnings freeTycho2014-02-241-0/+1
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* Fixed VC2008 compilation, normalized include paths.madmaxoft2013-11-271-1/+1
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* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
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* Further attempts to fix compileTiger Wang2013-11-251-1/+1
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* Attempt to fix compilationTiger Wang2013-11-241-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+154