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* Revised the explosion-related Lua API and docs.Mattes D2015-12-181-6/+18
| | | | Fixes #2746.
* ReTyped block idsJulian Laubstein2015-10-151-7/+12
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* Unified the doxy-comment format.Mattes D2015-07-311-13/+12
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* Improved mapsTiger Wang2015-07-141-12/+14
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* Added RabbitsMasy982014-12-201-0/+1
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* Added Entity GuardianMasy982014-12-181-0/+1
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* Fixed BlockStringToType return value.Mattes D2014-11-271-1/+1
| | | | -1 was not a valid BLOCKTYPE and would not be recognized by the callers, ever.
* Fixed typo.Alexander Harkness2014-10-271-1/+1
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* Pocess?Alexander Harkness2014-10-271-2/+2
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* Added type to block type enum.Mattes D2014-10-261-1/+11
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* Merge branch 'master' into issue850Alexander Harkness2014-10-111-13/+87
|\ | | | | | | | | Conflicts: src/BlockID.h
| * Fixed eMonsterType Lua API mismatch.madmaxoft2014-10-051-3/+0
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| * Fix spelling of PRISMRAINEAlexander Harkness2014-10-021-1/+1
| | | | | | Fixes #1497
| * Fixed Red Sandstone and Prismarine dropsMasy982014-10-011-7/+7
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| * Fixed ":"Masy982014-10-011-11/+11
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| * Added missing 1.8 blocks, E_METAs and soundsMasy982014-10-011-6/+47
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| * Fixed 1.8 dirt typesHowaner2014-09-301-0/+1
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| * Tabs -> spacesw00tc0d32014-09-291-4/+4
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| * BlockStone: drop the right cobblestone on onBreak().netchip2014-09-291-0/+6
| | | | | | | | Signed-off-by: netchip <w00tc0d3@outlook.com>
| * Fixed 1.8 Item stacking and block harvestingMasy982014-09-121-1/+1
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| * Added barrier blockMasy982014-09-111-0/+1
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| * Added 1.8 food to the food listMasy982014-09-111-1/+1
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| * Added new blocks to the BlockInfoMasy982014-09-101-12/+12
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| * Added 1.8 Blocks and ItemsMasy982014-09-101-0/+37
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| * Fixed style and alpha-sorting.madmaxoft2014-09-031-2/+2
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| * Added mutton, which sheep now drop when killedarchshift2014-09-031-0/+2
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* | Fixed typo and removed useless right side up slab meta.Alexander Harkness2014-10-111-2/+1
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* | Renamed NEWLEAVES and NEWLOG to LEAVES and LOG.archshift2014-07-301-34/+34
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* | Merge remote-tracking branch 'origin/master' into issue850archshift2014-07-291-7/+16
|\| | | | | | | | | | | Conflicts: src/Blocks/BlockLeaves.h src/Generating/Trees.cpp
| * SuggestionsTiger Wang2014-07-211-1/+1
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| * Merge branch 'master' into portalsTiger Wang2014-07-181-6/+9
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp src/ClientHandle.h src/Entities/Player.cpp src/Entities/Player.h src/Generating/FinishGen.cpp src/Protocol/Protocol.h src/Protocol/Protocol125.cpp src/Protocol/Protocol125.h src/Protocol/Protocol16x.cpp src/Protocol/Protocol16x.h src/Protocol/Protocol17x.cpp src/Protocol/Protocol17x.h src/Protocol/ProtocolRecognizer.cpp src/Protocol/ProtocolRecognizer.h src/Root.h src/World.cpp
| | * Normalized comments.madmaxoft2014-07-171-2/+2
| | | | | | | | | | | | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
| | * Fixed spaces around single-line comments.madmaxoft2014-07-171-1/+1
| | | | | | | | | | | | There should be at least two spaces in front and one space after //-style comments.
| | * Fixed basic whitespace problems.madmaxoft2014-07-171-2/+2
| | | | | | | | | | | | Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
| | * Reformatted cItemPotionHandler.madmaxoft2014-07-171-1/+2
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| | * Added wither damage type, wither entity effect.archshift2014-06-171-0/+2
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| * | Merge branch 'master' into portalsTiger Wang2014-06-101-0/+1
| |\| | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/ClientHandle.cpp src/Entities/Player.cpp src/Entities/Player.h src/Protocol/Protocol125.cpp src/Protocol/Protocol17x.cpp
| | * Fixed deadlock when moving players to other worlds.Mattes D2014-06-081-0/+1
| | | | | | | | | | | | Fixes #1039, fixes #851
| * | Portal improvements and suggestionsTiger Wang2014-06-101-1/+6
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* | Spacing fixes and a few more BLOCK_META constants.narroo2014-07-021-131/+152
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* | Fixed E_META_...Typos in BlockID.hnarroo2014-06-081-10/+0
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* | Fixed some E_META_*** Namesnarroo2014-05-201-71/+67
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* | Fixed Formmatingnarroo2014-04-281-69/+69
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* | Added some E_META_* values to BlockID.hnarroo2014-04-281-20/+120
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* Implemented weighted pressure platesTiger Wang2014-04-171-0/+4
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* Change SpreadSource prefix to ssHowaner2014-03-271-5/+5
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* Add SpreadSourceHowaner2014-03-271-0/+13
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* Fixed code style after recent merge.madmaxoft2014-03-201-1/+5
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* ENUMified shrapnel levelTiger Wang2014-03-201-4/+8
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* Removed g_BlockXXX arraysandrew2014-03-021-14/+0
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* Better Jukebox APIHowaner2014-02-211-0/+4
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* Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-191-6/+6
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* Add new Trees (without Generator)Howaner2014-02-191-0/+2
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* Implemented paintings, fixes #689Tiger Wang2014-02-181-1/+1
| | | | + Implemented paintings
* Merge pull request #633 from mc-server/More_Sideways_BlocksMattes D2014-02-031-0/+5
|\ | | | | More sideways blocks.
| * Named the different quartz block.STRWarrior2014-02-031-0/+5
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* | TNT improvementsTiger Wang2014-02-021-0/+1
|/ | | | | | + Added entity damage + Added entity propulsion * Fixed #67 and fixed #230
* Merge pull request #529 from mc-server/derpstonerefactorAlexander Harkness2014-01-121-1/+1
|\ | | | | Major refactoring of redstone
| * Renamed g_TorchPlaceable...Tiger Wang2014-01-111-1/+1
| | | | | | | | ...to g_FullyOccupiesVoxel, as recommended by @bearbin
* | Move biome definition to separate filesBill Derouin2014-01-091-3/+0
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* Replaced esCreeper with esMonster.madmaxoft2013-12-231-2/+5
| | | | Any monster will be able to explode, and also this fixes #425.
* Merge pull request #387 from mc-server/trapdoorsMattes D2013-11-301-3/+2
|\ | | | | Trapdoors, redstone fixes, and snow
| * Implemented trapdoors, fixes #43 and #105Tiger Wang2013-11-291-3/+2
| | | | | | | | Also updated redstone simulator to support it
* | Alpha-sorted BlockMetas, added red sand.madmaxoft2013-11-291-125/+128
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* | Added new biomes to old composition generator.madmaxoft2013-11-281-0/+4
|/ | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
* Moved source to srcAlexander Harkness2013-11-241-0/+907