Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963) | peterbell10 | 2020-10-05 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | * Fix cmake not adding Werror on clang, and _lots_ of warnings * WIP: Build fixes * Cannot make intermediate blockhandler instance * Tiger's changes * Fix BitIndex check * Handle invalid NextState values in cMultiVersionProtocol Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com> | ||||
* | Unify block entity pickup conversion | Tiger Wang | 2020-09-25 | 1 | -1/+1 |
| | | | | | - Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it | ||||
* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -12/+7 |
| | | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net> | ||||
* | cWindow: Convert XYZ to Vector3 (#4764) | MaxwellScroggs | 2020-07-04 | 1 | -1/+1 |
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* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -6/+27 |
| | | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | ||||
* | Using Super. | Mattes D | 2020-04-16 | 1 | -5/+6 |
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* | Fix rotation metas on blocks | Alexander Harkness | 2020-04-11 | 1 | -15/+9 |
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* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -2/+10 |
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* | Removed unneeded includes (#3902) | Lukas Pioch | 2017-08-06 | 1 | -1/+0 |
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* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -5/+5 |
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* | Fixes problems with windows: | Lukas Pioch | 2017-06-05 | 1 | -1/+1 |
| | | | | | - Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check - Close open lua window in destructor, to avoid dangling pointers | ||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -2/+2 |
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* | allow use failures to propagate from the entity/block to the player | Gargaj | 2015-12-13 | 1 | -1/+2 |
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* | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 2015-07-29 | 1 | -2/+2 |
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* | Improved maps | Tiger Wang | 2015-07-14 | 1 | -4/+6 |
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* | Fixed a lot of warnings | tycho | 2015-05-19 | 1 | -4/+4 |
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* | Own classes for all windows. | Howaner | 2014-12-13 | 1 | -0/+1 |
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* | Fixed conversion warning. | Mattes D | 2014-08-29 | 1 | -1/+1 |
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* | Fixed anvil placing. | Hownaer | 2014-08-28 | 1 | -5/+6 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
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* | Add clicks, exp subtraction, item check, ... | Howaner | 2014-05-05 | 1 | -1/+1 |
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* | Add anvil window and slot area. | Howaner | 2014-05-05 | 1 | -0/+7 |
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* | Simplified the anvil placement code. | madmaxoft | 2014-04-01 | 1 | -11/+9 |
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* | Fixed a few Clang warnings in BlockHandlers. | madmaxoft | 2014-03-30 | 1 | -5/+5 |
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* | Fix anvil pickups. | Howaner | 2014-03-16 | 1 | -1/+1 |
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* | Add anvil direction. | Howaner | 2014-03-16 | 1 | -0/+63 |