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path: root/src/Blocks/BlockBed.cpp (unfollow)
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2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D1-2/+2
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-22/+18
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
2018-07-24Broadcast refactor (#4264)peterbell101-2/+2
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-6/+5
2017-09-19Removed UTF-8 BOM (#4033)Lukas Pioch1-1/+1
2017-09-11Replace ItemCallbacks with lambdas (#3993)peterbell101-95/+35
2017-09-02Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot1-35/+95
2017-09-01Replace ItemCallbacks with lambdas (#3948)peterbell101-95/+35
2017-08-25Bed piston fix (#3956)Lane Kolbly1-2/+2
2017-08-24Minor changes (#3909)mathiascode1-1/+1
2017-08-02Removed double includes (#3885)Lukas Pioch1-1/+0
2017-08-01cBlockHandler: take player by refpeterbell101-14/+14
2017-07-07Added bed entity (#3823)Lukas Pioch1-2/+60
2017-07-02You can't use beds when there are hostile mobs nearbyBond_0091-8/+32
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+2
2015-05-16Bed uses bottom two bits for direction not threeworktycho1-2/+2
2015-03-05Reverted non-functional changesTiger Wang1-5/+8
2015-02-08Handle client 'leave bed' requestTiger Wang1-17/+10
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-19/+1
2014-09-26Removed more unessicary includesTycho1-0/+9
2014-09-12Fixed farmland issues.Howaner1-1/+1
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-2/+2
2014-07-19Fixed style: spaces after commas.madmaxoft1-1/+1
2014-07-17Basic style fixes.madmaxoft1-2/+2
2014-07-17Normalized comments.madmaxoft1-4/+4
2014-06-01Implemented bed homesTiger Wang1-0/+2
2014-05-29Very minor code changesTiger Wang1-1/+1
2014-03-09Fixed VERIFYTiger Wang1-1/+1
2014-03-09Beds now work properly fixes #707Tiger Wang1-7/+66
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+1
2014-02-23BlockBed.cpp: Fixed Multiple people in one bed.TheJumper1-7/+18
2014-02-20BlockBed.cpp: Fixed space at if statementTheJumper1-1/+1
2014-02-20BlockBed.cpp: Fixed Multiple people in one bed.TheJumper1-7/+18
2014-02-06Server internally uses new functionsTiger Wang1-1/+1
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+2
2014-02-01Changed pointers to referencesTycho1-16/+16
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-5/+5
2014-01-25First attempt at Implementing InterfacesTycho1-16/+16
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-07Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()madmaxoft1-1/+1
2013-08-09Added OnExploding() and OnExploded() hooks.madmaxoft1-3/+6
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-85/+85
2013-06-15Fixed compilation on linux.nielsbreu@gmail.com1-1/+1
2013-06-15You can only sleep when the time is day, and beds explode if the dimension is not Overworld.nielsbreu@gmail.com1-11/+21
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-20/+12
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-15/+21
2012-09-29Forgot to commit BlockBed.cppfaketruth1-0/+77