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2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+2
2015-07-14Improved mapsTiger Wang1-0/+6
2014-06-14Cauldrons check the heightmapTiger Wang1-1/+5
2014-06-04Added checks for no downfall biomesTiger Wang1-1/+1
2014-05-29Cauldrons fillTiger Wang1-0/+14
2014-03-30Fixed a few Clang warnings in BlockHandlers.madmaxoft1-1/+1
2014-02-20Fix CauldronHowaner1-8/+11
2014-02-20Add 'Meta < 3' to CauldronHowaner1-5/+8
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-4/+4
2014-01-25First attempt at Implementing InterfacesTycho1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-59/+59
2013-05-24Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com1-5/+3
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-29Fixed compilation error in BlockCauldron.h on Linuxluksor111@gmail.com1-2/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1117 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-29Cauldrons and Brewing Stands are now placeableluksor111@gmail.com1-0/+59
Cauldrons can be filled with water and used to fill bottles git-svn-id: http://mc-server.googlecode.com/svn/trunk@1116 0a769ca7-a7f5-676a-18bf-c427514a06d6