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path: root/src/Blocks/BlockDaylightSensor.h (unfollow)
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2021-03-28Do not fake a tool when converting to pickups (#5170)Tiger Wang1-1/+1
2020-12-19New pull request for daylight sensor (#5066)Aiden Neill1-31/+9
2020-10-08Merged OnBreak with OnPlayerBreak (#4967)12xx121-1/+1
2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-1/+1
2020-09-25Unify block entity pickup conversionTiger Wang1-1/+1
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-10/+7
2020-09-05Add more statistic tracking (#4837)12xx121-0/+1
2020-04-21Vector3 in Handlers (#4680)Mattes D1-4/+11
2020-04-16Using Super.Mattes D1-2/+2
2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D1-5/+10
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-1/+10
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-1/+1
2017-08-01cBlockHandler: take player by refpeterbell101-2/+2
2016-02-05Bulk clearing of whitespaceLogicParrot1-2/+2
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-2/+3
2015-07-14Improved mapsTiger Wang1-0/+6
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-5/+0
2014-08-19Code formatting fixes.Howaner1-1/+1
2014-03-16Change if-clause in BlockCake.hHowaner1-1/+1
2014-03-16Add cakeHowaner1-0/+55