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2014-10-19Added mechanics placeable on halfslabsJulian Laubstein1-7/+29
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-6/+0
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-1/+1
2014-07-02Redstone simulator is alerted to lever unpoweringTiger Wang1-0/+1
* Fixed the "fix" that broke the fix for #535, thereby fixing said issue * Fixed #535
2014-06-28Minor change to buttons and leversTiger Wang1-2/+2
+ They now detect if the block they are on occupies its voxel, instead of just being solid
2014-06-23Fixed sign and lever rotations.madmaxoft1-5/+6
2014-03-24Added MetaRotate/Mirror Support for a number of classes.narroo1-3/+34
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-1/+1
2014-02-09Fixed compile and some warnings in MSVSTiger Wang1-1/+1
2014-02-05Fixed a bunch of MSVS warningsTiger Wang1-1/+1
* Possibly also fixed some bugs with pathfinding and TNT, though unlikely
2014-02-04Improved Type safety of eBlockFaceTycho1-4/+4
May Fix #640
2014-02-01Changed pointers to referencesTycho1-6/+6
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-6/+6
Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
2014-01-16Fixed #535Tiger Wang1-1/+1
2014-01-16Fixed #535Tiger Wang1-1/+1
2013-11-29Removed unneeded CPP filesTiger Wang1-2/+12
Also removed unneeded #include in BlockStems
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-21Multiple enhancements [SEE DESC]Tiger Wang1-7/+40
+ Added lever location checking * Fixed button location checking * Fixed button pressing/unpressing * Fixed repeaters updating * Minor enhancements
2013-11-18Redstone Megacommit [SEE DESC]Tiger Wang1-2/+17
+ Updated BlockID - look for yourself * Improved button, repeater, lever, and comparator code -> simplification and splitting of some stuff from the redstone simulator file * Fixed buttons not breaking when in an invalid game state * Fixed QueueSetBlock -> improved (AGAIN) piston code + Rewrote redstone simulator Fixes: #57, #58, #205, and part of #131. Fixes FS issues: 281, 116, and 102
2013-09-22Removed some unneeded includesTiger Wang1-1/+0
2013-09-22Removed OnDigging for Redstone devicesTiger Wang1-1/+0
2013-09-13Removed place on top and side preventionsTiger Wang1-6/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-61/+61
2013-02-16Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-5/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-16Levers (patch contributed by Keyboard)madmaxoft@gmail.com1-22/+3
http://forum.mc-server.org/showthread.php?tid=649 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1075 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-8/+8
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-01Slight refactoring of BlockHandlers - dropping unneeded virtual functionsmadmaxoft@gmail.com1-18/+30
( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-1/+6
http://forum.mc-server.org/showthread.php?tid=434&pid=4564#pid4564 git-svn-id: http://mc-server.googlecode.com/svn/trunk@858 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19Fixed Bug #236lapayo94@gmail.com1-1/+2
Workbench, Chest and Furnace are usable again git-svn-id: http://mc-server.googlecode.com/svn/trunk@755 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16Some code improvementslapayo94@gmail.com1-10/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+46
It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6