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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-8/+7
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Corrected wakeup sequencesTiger Wang2020-08-041-59/+20
| | | | | | | * Pistons/Ice no longer need to FastSetBlock first (#4600), and the former don't drop items when broken in creative - Begin migration away from stationary fluids * Tick the chunk after applying a client's changed * Broadcast pending blocks at the end of a tick
* Using Super.Mattes D2020-04-161-3/+3
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* Removed extended ASCII, and added a check against it. (#4642)Mattes D2020-04-121-1/+1
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-5/+12
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* * Sponge: Add water absorbtion (#4333)Zach DeCook2019-06-111-0/+157
Closes #1411