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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-36/+22
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Vector3 in Handlers (#4680)Mattes D2020-04-211-9/+15
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-7/+7
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* Fix rotation metas on blocksAlexander Harkness2020-04-111-4/+10
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* fixing rotation - rel. #4625GefaketHD2020-04-111-14/+8
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* Replace all single-digit hex constants with two-digit versionAlexander Harkness2020-04-101-12/+12
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* Reduce line length on templatesAlexander Harkness2020-04-101-2/+19
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* Add additional spacing between template/function definitionsAlexander Harkness2020-04-101-0/+9
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* Add doxy-comments to new functionsAlexander Harkness2020-04-101-2/+4
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* Fix comment textAlexander Harkness2020-04-101-8/+4
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* Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness2020-04-101-0/+134
| | | | Also add observer block handler.
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-0/+166