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* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-3/+3
| | | | | | | | | The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
* Bulk clearing of whitespaceLogicParrot2016-02-051-25/+25
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* Unified the doxy-comment format.Mattes D2015-07-311-16/+15
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* Leather Armor can now be dyed.Samuel Barney2015-07-151-0/+3
| | | | * Created new color class to handle dye-related coloring
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
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* Functions in cPluginManager get references instead of pointers.Mattes D2014-10-151-1/+1
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* Fixed type issues in CraftingRecipe.cppTycho2014-08-131-3/+3
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* Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
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* Moved firework handler to separate functionTiger Wang2014-03-091-0/+3
| | | | * Also simplified and improved readability of code
* Moved source to srcAlexander Harkness2013-11-241-0/+172