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path: root/src/Entities/ArrowEntity.cpp (unfollow)
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2020-05-03Buttons can now be triggered by arrows. (#4670)DrButcher1-0/+5
2020-05-01Unify entity spawn packet sendingTiger Wang1-11/+0
2020-04-20Delet SpawnObject paramsTiger Wang1-11/+1
2020-04-19More arrow patchesTiger Wang1-36/+35
2020-04-18Reduce arrows going black on hitTiger Wang1-15/+25
2020-04-16Using Super.Mattes D1-5/+5
2020-04-03Tweak pickup sound pitch (#4598)Mat1-1/+1
2020-03-22Don't remove items twice (#4524)Mat1-1/+1
2020-03-19Improvements to knockback (#4504)Mat1-2/+6
2020-03-19Prevent arrows from sinking into the ground (#4509)Mat1-1/+1
2020-03-19Change outdated air drag value for arrowsMat1-1/+1
2020-03-04Play correct sound when entities are hit by arrows (#4481)Mat1-1/+1
2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D1-5/+4
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-2/+2
2018-09-24Add a formatting function for Vector3 (#4282)peterbell101-3/+2
2018-02-05Deal with covered switches consistently (#4161)peterbell101-4/+1
2018-01-14Rename cEntity swim states (#3996)Alexander Harkness1-5/+1
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-3/+3
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-3/+3
2017-08-13Added knockback to arrows, fixed knockback enchantment handling (#3900)Lane Kolbly1-16/+2
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-3/+3
2016-12-16Initial support for the 1.11 protocol.Mattes D1-1/+1
2016-09-03Entities now bail out of ticks if destroyed (#3363)LogicParrot1-0/+5
2016-08-04Fixed RasPi builds of unit tests.Mattes D1-1/+3
2016-01-22Improved tamed wolf pack cooperation and projectile reactionsLogicParrot1-1/+1
2016-01-12Tamed wolf assists owner (attack / defence)LogicParrot1-6/+8
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-5/+5
2015-05-28AI - Sane SkeletonSafwatHalaby1-10/+11
2015-05-19Make -Werror disabling file onlytycho1-2/+2
2015-03-31Changed air drag units to 'interpolated ticks' per secondDevToaster1-1/+1
2015-03-31Modified physics for more vanilla-like behaviorDevToaster1-0/+4
2015-03-21Fixed trailing whitespace.Mattes D1-1/+1
2015-03-20Improved arrow in-flight and block-hit appearanceTiger Wang1-13/+2
2015-01-16Converted ArrowEntityTiers to std::chronoTycho1-5/+5
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-3/+3
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-15Functions in cPluginManager get references instead of pointers.Mattes D1-5/+9
2014-09-26Removed more unessicary includesTycho1-1/+0
2014-09-01Fixed MSVC warning.madmaxoft1-2/+2
2014-08-21Protection Enchantments, some fixesJaume Aloy1-5/+5
2014-08-19FixesJaume Aloy1-7/+8
2014-08-19Added more enchantments and some fixesJaume Aloy1-4/+18
2014-08-19Added some EnchantmentsJaume Aloy1-3/+23
2014-07-17Basic style fixes.madmaxoft1-2/+2
2014-07-17Normalized comments.madmaxoft1-6/+6
2014-07-14Maybe improved arrow sinkingTiger Wang1-2/+2
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-3/+3
2014-07-09Fixed arrow collection animationTiger Wang1-21/+3
2014-07-04Eps comparisonTiger Wang1-1/+1
2014-07-02SuggestionsTiger Wang1-8/+8
2014-07-01Vector clamping fixesTiger Wang1-4/+8
2014-06-30Implemented Vector3<>::Floor()Tiger Wang1-2/+3
2014-06-29SuggestionsTiger Wang1-1/+3
2014-06-26Add comment.Howaner1-0/+1
2014-06-26GameMode checkHowaner1-1/+1
2014-06-22Fixed multiple issues with projectilesTiger Wang1-24/+9
2014-06-17derpHowaner1-3/+3
2014-06-17The same: Float, not DoubleHowaner1-1/+1
2014-06-17Float, not DoubleHowaner1-1/+1
2014-06-16Split Broadcast Sound Effect function call in multiple lines.Howaner1-2/+16
2014-06-16Fix bow sound and creative arrow pickup.Howaner1-10/+22
2014-05-30Wrong arrow commit.Howaner1-4/+0
2014-05-28Add throw sound and fix arrow server crash.Howaner1-1/+4
2014-05-28Fix Y-Position from arrow entity.Howaner1-0/+1
2014-05-09Initialise m_HasTeleported in both constructorsworktycho1-0/+1
2014-04-28Fixed projectile source filenames, indentationsarchshift1-18/+18
2014-04-27Fixed ToLua errors, added newlinesarchshift1-1/+1
2014-04-27Moved cArrowEntity out of ProjectileEntity.harchshift1-0/+193