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* Protection Enchantments, some fixesJaume Aloy2014-08-211-5/+5
| | | | | | | | - Protection echantments (fire, blast, feather falling, protection and projectile). It isn't finished, add secondary effects and optimize the code. - Removed some brackets. - Silk touch fixed.
* FixesJaume Aloy2014-08-191-7/+8
| | | | | | | | - Changed m_TicksLeftBurning > 0 for IsOnFire() - Tried to do the changes in BlockHandler.cpp - Removed m_Creator in ArrowEntity - Added m_Enchantments in ProjectileEntity CreatorData - Added blank lines between functions
* Added more enchantments and some fixesJaume Aloy2014-08-191-4/+18
| | | | | | | - Removed Debug messages - Added Punch enchantment effect - Added Silk Touch enchantment - Added Unbreaking enchantment effect
* Added some EnchantmentsJaume Aloy2014-08-191-3/+23
| | | | | | - Bow enchantments: Infinity, Flame and Power - Sword and tools enchantments: Fire Aspect, Bane of Arthropods, Smite, Sharpness
* Basic style fixes.madmaxoft2014-07-171-2/+2
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* Normalized comments.madmaxoft2014-07-171-6/+6
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Maybe improved arrow sinkingTiger Wang2014-07-141-2/+2
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* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-3/+3
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* Fixed arrow collection animationTiger Wang2014-07-091-21/+3
| | | | * Fixed piston extension non-solidness
* Merge pull request #1135 from mc-server/fixesTiger Wang2014-07-091-24/+16
|\ | | | | Fixes to projectiles and the undead
| * Eps comparisonTiger Wang2014-07-041-1/+1
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| * SuggestionsTiger Wang2014-07-021-8/+8
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| * Vector clamping fixesTiger Wang2014-07-011-4/+8
| | | | | | | | Thank you, @madmaxoft.
| * Implemented Vector3<>::Floor()Tiger Wang2014-06-301-2/+3
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| * SuggestionsTiger Wang2014-06-291-1/+3
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| * Fixed multiple issues with projectilesTiger Wang2014-06-221-24/+9
| | | | | | | | | | | | | | * Fixed arrows not being collectable/not truly hitting a block/not lodging into blocks/not going in far enough * Fixed projectiles not playing their block hit animation owning to being destroyed too quickly
* | Merged branch 'howaner/Bow'.Mattes D2014-06-261-11/+40
|\ \ | |/ |/| | | Removed the pickup collection broadcast due to bad code.
| * Add comment.Howaner2014-06-261-0/+1
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| * GameMode checkHowaner2014-06-261-1/+1
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| * derpHowaner2014-06-171-3/+3
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| * The same: Float, not DoubleHowaner2014-06-171-1/+1
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| * Float, not DoubleHowaner2014-06-171-1/+1
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| * Split Broadcast Sound Effect function call in multiple lines.Howaner2014-06-161-2/+16
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| * Fix bow sound and creative arrow pickup.Howaner2014-06-161-10/+22
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* Initialise m_HasTeleported in both constructorsworktycho2014-05-091-0/+1
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* Fixed projectile source filenames, indentationsarchshift2014-04-281-0/+193