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2020-10-29Add beam target, configurable base visibility to Ender Crystals (#5010)12xx121-4/+8
* Fixes #4990 Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-05-01Unify entity spawn packet sendingTiger Wang1-1/+1
2020-04-20Delet SpawnObject paramsTiger Wang1-1/+1
* Fix #4679 awkward...
2020-04-16Using Super.Mattes D1-2/+2
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-2/+2
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-05-24Made -Weverything an error.tycho1-1/+1
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-09-26Removed more unessicary includesTycho1-1/+1
2014-08-06On destroy ender crystal, create bedrock and firearchshift1-3/+3
2014-07-04Tailored death messagesTiger Wang1-2/+2
2014-03-25Ender crystalsandrew1-0/+56