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2021-04-12Update entity sizesTiger Wang1-1/+1
2020-04-16Using Super.Mattes D1-1/+1
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-2/+2
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2015-03-14cPainting saving implementedTiger Wang1-2/+0
Additionally, it now inherits from cHangingEntity.
2015-03-13Fixed confusion over Item Frame directionsTiger Wang1-52/+3
2014-10-21Properly exported cItemFrame and cHangingEntity to Lua.Mattes D1-11/+19
2014-09-25Fixed hanging direction bugs.Howaner1-0/+15
2014-09-25HangingEntity: Silenced a crash.madmaxoft1-2/+8
Vanilla worlds sometimes contain data that this was asserting upon. Changed into a log.
2014-08-04CheckBasicStyle: multi-level indent change.madmaxoft1-1/+1
2014-07-17Fixed tabs used for alignment.madmaxoft1-1/+1
2014-07-17Normalized comments.madmaxoft1-2/+2
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-03-15Add item frame saving.Howaner1-0/+53