Commit message (Collapse) | Author | Files | Lines | ||
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2014-06-16 | Merge branch 'master' of github.com:mc-server/MCServer | Tycho | 1 | -2/+9 | |
2014-06-15 | Players are saved regularly | Tiger Wang | 1 | -1/+4 | |
* Fixes #1076 | |||||
2014-06-14 | Refactored speed-setting to use a common function for all cases. | madmaxoft | 1 | -9/+4 | |
2014-06-11 | Player.h: Moved doxy-comments to Entity.h | archshift | 1 | -3/+3 | |
Moved doxy-comments to the defining function in Entity.h rather than the overloaded functions in Player.h Comment for each function (instead of assumed encapsulating comments) @deprecated tag for ForceSetSpeed() | |||||
2014-06-08 | Added queue for adding entities to cWorld. | Mattes D | 1 | -0/+2 | |
This alone doesn't work properly yet, further changes to cPlayer are needed. | |||||
2014-05-22 | Added doxy-comments | STRWarrior | 1 | -6/+8 | |
2014-05-22 | cEntity::SetSpeed(a_Vector3d) isn't virtualized anymore | STRWarrior | 1 | -1/+1 | |
2014-05-22 | cPlayer overrides the SetSpeedXX functions | STRWarrior | 1 | -1/+5 | |
Fixed compile error | |||||
2014-05-22 | Both SetSpeed functions are now overridden by cPlayer | STRWarrior | 1 | -1/+4 | |
2014-05-20 | Cleaned up cPlayer::UpdateMovementStats; Wither achievements | andrew | 1 | -0/+3 | |
2014-05-13 | Fixes | andrew | 1 | -6/+3 | |
2014-05-12 | Movement Statistics | andrew | 1 | -0/+6 | |
2014-05-12 | cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement() | andrew | 1 | -0/+11 | |
2014-05-11 | Statistic Manager | andrew | 1 | -0/+7 | |
2014-04-26 | Add entity invulnerable | Howaner | 1 | -1/+1 | |
2014-04-23 | Some change to Entity.cpp | Tiger Wang | 1 | -3/+0 | |
* Added comments to BroadcastMovementUpdate() and the collision tracer | |||||
2014-04-19 | Fixed Flint and Steel, reverted Minecart change, renamed a parameter name | jfhumann | 1 | -1/+1 | |
2014-04-18 | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 1 | -1/+1 | |
2014-04-05 | Added cPlayer:SendRotation() API function. | madmaxoft | 1 | -0/+6 | |
2014-03-20 | Plugins can set flying speed. | madmaxoft | 1 | -72/+88 | |
2014-03-20 | Rewritten player speeds to be relative unit-less. | madmaxoft | 1 | -5/+9 | |
Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof. | |||||
2014-03-09 | Beds now work properly fixes #707 | Tiger Wang | 1 | -3/+14 | |
Also fixes FS392 Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp | |||||
2014-03-09 | CheckBlockInteractionsRate() fixed & enabled | Tiger Wang | 1 | -10/+1 | |
2014-02-16 | Links sent via chat messages are clickable. | madmaxoft | 1 | -1/+2 | |
Fixes #658. | |||||
2014-02-16 | Fixed minor formatting issues from #682 | Tiger Wang | 1 | -2/+0 | |
- Removed unused PlaySoundEffect * Simplified and parenthesised code | |||||
2014-02-16 | Add Exp Bottle Effects | Howaner | 1 | -0/+2 | |
2014-02-15 | Implemented cCompositeChat. | madmaxoft | 1 | -0/+1 | |
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678. | |||||
2014-02-07 | Improved chat messaging functions | Tiger Wang | 1 | -7/+8 | |
* Moved string manipulation into cClientHandle and therefore... + Added configuration option for prefixes. * Cleaned up code. * Updated documentation for API. | |||||
2014-02-06 | Added more chat functions | Tiger Wang | 1 | -1/+0 | |
2014-02-05 | Removed deprecated HasCommand function | STRWarrior | 1 | -1/+0 | |
2014-02-05 | Fixed annoying creative on fire bug | Tiger Wang | 1 | -0/+3 | |
2014-02-04 | Added more SendMessageXXX() functions | Tiger Wang | 1 | -0/+4 | |
2014-02-03 | Added SendMessageXXX() to cPlayer | Tiger Wang | 1 | -0/+3 | |
As requested by @bearbin, one no longer needs to download a file that links to Core. The server does it! Hopefully this encourages standards compliance. | |||||
2014-01-25 | Implemented fall damage for mobs | Tiger Wang | 1 | -1/+1 | |
+ Implemented mobile fall damage * Formatting fixes + Defined new Position->Integer macros | |||||
2014-01-25 | All mobs now drown (fixes #54) | Tiger Wang | 1 | -22/+0 | |
* Implemented mob drowning * Iron Golems and squids are excluded | |||||
2014-01-24 | Fixed spacing and doxycomments. | Mike Hunsinger | 1 | -3/+3 | |
2014-01-23 | Split TossItem into three Toss functions (Held, Equipped and Pickup) | Mike Hunsinger | 1 | -1/+8 | |
2014-01-20 | Scoreboard deserialization | andrew | 1 | -2/+5 | |
2014-01-19 | Basic scoreboard implementation | andrew | 1 | -1/+10 | |
2014-01-13 | Detaching improvements | Tiger Wang | 1 | -0/+2 | |
* Players now search for an area around themselves to teleport to when detaching from something | |||||
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -2/+2 | |
2013-12-22 | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 1 | -1/+1 | |
2013-12-21 | Floater now dissapears when the player doesn't have an fishing rod equipped. | STRWarrior | 1 | -0/+3 | |
2013-12-21 | Root is now warnings clean | Tycho Bickerstaff | 1 | -2/+2 | |
2013-12-20 | Sorted a few constructors to remove warnings. | madmaxoft | 1 | -3/+6 | |
2013-12-19 | Implented IsFishing, SetIsFishing and GetFloaterID(). | STRWarrior | 1 | -0/+10 | |
2013-12-16 | Fixed cClientHandle::Tick() being called from two threads. | madmaxoft | 1 | -2/+0 | |
When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread. Final fix for #187. | |||||
2013-12-15 | Renamed ShootTo function to ForceSetSpeed. | STRWarrior | 1 | -2/+2 | |
2013-12-15 | This adds a function that allows you to 'shoot' a player towards a direction. | STRWarrior | 1 | -0/+3 | |
2013-12-15 | Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function | STRWarrior | 1 | -1/+13 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-21 | Exported static XP calculation to Lua API. | madmaxoft | 1 | -10/+8 | |
2013-11-16 | edited comment and changed error behavior of DeltaXp | Daniel O'Brien | 1 | -1/+2 | |
2013-11-16 | updated plugin again... | Daniel O'Brien | 1 | -1/+1 | |
2013-11-16 | removed SpendExperience and changed AddExperience to handle removing Xp | Daniel O'Brien | 1 | -5/+2 | |
2013-11-16 | fixed bug and added SpendExperience() | Daniel O'Brien | 1 | -0/+4 | |
2013-11-16 | fix possible threadlock issue, changed function names to be closer to standard | Daniel O'Brien | 1 | -8/+15 | |
2013-11-15 | finished #143 I believe | Daniel O'Brien | 1 | -0/+2 | |
2013-11-15 | added cProtocol function to pass xp to client | Daniel O'Brien | 1 | -7/+7 | |
2013-11-14 | luaExport | Daniel O'Brien | 1 | -0/+5 | |
2013-11-13 | changed function name | Daniel O'Brien | 1 | -3/+3 | |
2013-11-13 | minor changes | Daniel O'Brien | 1 | -1/+1 | |
2013-11-13 | changed name convention | Daniel O'Brien | 1 | -3/+3 | |
2013-11-13 | Fixed problems with code style etc | Daniel O'Brien | 1 | -21/+16 | |
2013-11-13 | Player Xp, includes get/set and addExperience | Daniel O'Brien | 1 | -1/+1 | |
2013-11-13 | Player Xp | Daniel O'Brien | 1 | -1/+43 | |
2013-11-03 | Added cPlayer::GetEffectiveGameMode(). | madmaxoft | 1 | -0/+4 | |
2013-10-24 | Cleanup in cPlayer. | madmaxoft | 1 | -2/+4 | |
2013-10-24 | Unified cPlayer's Heal() function with cEntity's. | madmaxoft | 1 | -6/+9 | |
2013-08-30 | Moved throw pos and speed calculation from cProjectileEntity into cPlayer. | madmaxoft | 1 | -1/+7 | |
2013-08-30 | Shooting a bow kinda works. | madmaxoft | 1 | -0/+15 | |
The arrow is released, but sometimes hits wrong blocks or disappears completely. | |||||
2013-08-19 | Debuggers: Added continuous hunger reporting. | madmaxoft | 1 | -2/+5 | |
Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger. | |||||
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -2/+2 | |
2013-08-13 | Clients are now ticked in cServer first, then in cWorld once they get assigned a world. | madmaxoft | 1 | -1/+1 | |
2013-08-09 | Removed the need to recalculate whether player is under water in ApplyFoodExhaustion | James Ravenscroft | 1 | -5/+7 | |
2013-08-09 | Added IsSwimming and IsSubmerged flags and access methods | James Ravenscroft | 1 | -1/+13 | |
2013-08-08 | Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations | James Ravenscroft | 1 | -2/+2 | |
2013-08-08 | Fixed the formatting issues in player cpp files | James Ravenscroft | 1 | -8/+8 | |
2013-08-08 | Made player drowning implementation | James Ravenscroft | 1 | -1/+12 | |
2013-08-08 | Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks. | madmaxoft | 1 | -1/+1 | |
As requested in FS 418. | |||||
2013-07-28 | Player eating is now properly broadcast to other players. | madmaxoft | 1 | -10/+30 | |
Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions. | |||||
2013-07-28 | Implemented basic eating support. | madmaxoft | 1 | -0/+13 | |
Food is now properly consumed and it takes 1.5 sec. | |||||
2013-07-28 | Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions. | madmaxoft | 1 | -1/+12 | |
These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value. | |||||
2013-07-12 | First implementation of movement-related hunger and API | madmaxoft@gmail.com | 1 | -15/+47 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-07-07 | Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes. | madmaxoft@gmail.com | 1 | -1/+31 | |
Fixes FS #415 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1660 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-07-03 | Fixed player moving between worlds. | madmaxoft@gmail.com | 1 | -1/+1 | |
Fixes FS #407. Also fixes a few possible deadlocks between SocketThreads and TickThread git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -4/+4 | |
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-06-04 | Implemented proper player crouching. | madmaxoft@gmail.com | 1 | -0/+8 | |
Fixes FS #365 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1553 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-06-02 | LuaWindow: Fixed memory leaks with unclosed windows | madmaxoft@gmail.com | 1 | -3/+3 | |
A player disconnecting will now force all windows to close, not respecting any plugin's overrides. http://forum.mc-server.org/showthread.php?tid=1146&pid=8350#pid8350 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1543 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-30 | LuaWindow: Initial code, the window can be opened, but not much manipulated | madmaxoft@gmail.com | 1 | -7/+17 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1532 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-30 | Implemented left-click inventory painting | madmaxoft@gmail.com | 1 | -4/+18 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1529 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-24 | Refactored cInventory to use cItemGrid for the actual Storage | madmaxoft@gmail.com | 1 | -2/+4 | |
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-19 | Inventory code cleanup, players can now see each other's armor | madmaxoft@gmail.com | 1 | -2/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-22 | Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. | keyboard.osh@gmail.com | 1 | -0/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1400 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1294 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -38/+39 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Fixed linux compilation | madmaxoft@gmail.com | 1 | -2/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1094 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -1/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -12/+43 | |
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-11-27 | Added initial adventure mode support | luksor111@gmail.com | 1 | -0/+1 | |
Added missing Emerald crafting recipe You get more fall damage when jumping Torch no longer protects players from fall damage Fixed Ender Chest drops git-svn-id: http://mc-server.googlecode.com/svn/trunk@1070 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-11-11 | Cleanup: Removed deprecated functions from Lua API | madmaxoft@gmail.com | 1 | -2/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1033 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-18 | Converted some const char*s and std::strings to AStrings | faketruth | 1 | -4/+8 | |
Added a cPlayer:RemoveFromGroup() so players can be removed from groups programmatically Added a cClientHandle:SetUsername to be used by Lua. I'm curious what ThuGie can do with his plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@978 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-14 | Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) | faketruth | 1 | -6/+6 | |
Removed cPlugin_Lua, obviously cPluginManager stores plugins by their (folder)name cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins Made it incredibly easy to use new plugins from the WebAdmin Exposed some food/hunger related functions in cPlayer to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-06 | Lua plugins can get player's equipped item | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@932 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -8/+12 | |
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-28 | Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@800 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -3/+7 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -5/+6 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-18 | Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. | madmaxoft@gmail.com | 1 | -0/+1 | |
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-10 | Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@722 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-03 | Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. | madmaxoft@gmail.com | 1 | -1/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@711 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-07-17 | Simple health regeneration system | lapayo94@gmail.com | 1 | -3/+17 | |
Prepared for food git-svn-id: http://mc-server.googlecode.com/svn/trunk@679 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -146/+146 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-05-29 | Refactored item-eating from cClientHandle into cPlayer | madmaxoft@gmail.com | 1 | -2/+7 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@519 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-16 | Got rid of cPlayer::sPlayerState | faketruth | 1 | -6/+13 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@418 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -12/+15 | |
Also removed the SetClientHandle() function from cPlayer Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed' Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &' Exposed some more functions to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -4/+8 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -3/+3 | |
Global player-kicking function (cServer, cRoot); More char * -> AString conversion git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-31 | Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin | faketruth | 1 | -1/+1 | |
It should now be theoretically possible to upload files through WebAdmin git-svn-id: http://mc-server.googlecode.com/svn/trunk@203 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-30 | Added a WebAdmin interface to view users their groups, and the permissions of groups. | faketruth | 1 | -0/+3 | |
cChunk::Tick did an assertion in cCSLock, I used a cCSUnlock to fix it, but not sure if this is correct. git-svn-id: http://mc-server.googlecode.com/svn/trunk@194 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -2/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-01 | CreativeInventory Update | lapayo94@gmail.com | 1 | -2/+1 | |
- Fixed various problems with the new creative inventory (Crafting, furnace, etc) - Creative inventory will now be saved to disk, so you keep your creative inventory also for the next sessions git-svn-id: http://mc-server.googlecode.com/svn/trunk@162 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-01 | - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) | lapayo94@gmail.com | 1 | -2/+8 | |
(Separation is not perfect yet, because maybe there are some mayor changes needed :D) - implemented CreativeInventoryAction (was mistakenly called CreateInventoryAction) -> Fixed meta data for creative selected blocks ->->Slabs/Steps are now placed correctly - slabs can now be build to a double slab - fixed a bug in the inventory which put items with different meta values in the same slot git-svn-id: http://mc-server.googlecode.com/svn/trunk@160 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-29 | - Initial food handling by cedeel | mtilden@gmail.com | 1 | -0/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@156 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -0/+2 | |
- Changed the Durationsystem for Items. cPlayer::UseEquippedItem calls cItem::DamageItem this function damages the item if it has a duration. (needed the duration also in another place so this saves code ;)) - added some other burning blocks - the mobtypes for the settings.ini which i must have forgotten in the last commit git-svn-id: http://mc-server.googlecode.com/svn/trunk@150 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-28 | - Implemented Drops from Burning animals | lapayo94@gmail.com | 1 | -19/+12 | |
- added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-27 | - Added basic ping handling. | mtilden@gmail.com | 1 | -1/+1 | |
Not sure what's up with the MC client, though. It doesn't seem to end up giving good results like the KA packet return is hanging and waiting for other things to process instead of being handled on its own to give a true result. Feel free to update if there's any way to deliver truer results. git-svn-id: http://mc-server.googlecode.com/svn/trunk@133 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -0/+2 | |
Changed isValidItem to IsValidItem in Core.lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-26 | - Added timer to cPlayer PlayerListItem because sending the packets like minecraft does (every tick per player) is 20 pps per client to each client and was causing Kicks for having too high of a packet queue | mtilden@gmail.com | 1 | -0/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@120 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-26 | - Make Color was using 2 extra characters which took 2 characters off the 16 max (including color codes) for scoreboard display | mtilden@gmail.com | 1 | -1/+1 | |
- Added xC9 PlayerListItem packet and added code for player names to be added and removed from the scoreboard (need a catch-all for client disconnects: crashes, timeouts, etc) - Changed wid wording to a_WindowType git-svn-id: http://mc-server.googlecode.com/svn/trunk@113 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-25 | Hold item is now dropped when inventory is closed | lapayo94@gmail.com | 1 | -1/+1 | |
Thanks to mtilden for this ( http://forum.mc-server.org/showthread.php?tid=183&pid=1428#pid1428 ) Also the items in the 4 crafting slots are now dropped. git-svn-id: http://mc-server.googlecode.com/svn/trunk@107 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-10 | Can now set gamemode via lua. | admin@omencraft.com | 1 | -0/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@89 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-10 | Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work. | admin@omencraft.com | 1 | -3/+6 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@87 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-09 | Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) | admin@omencraft.com | 1 | -1/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@82 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-02 | Fixed some "Entity was not found in any chunk!" warnings | faketruth | 1 | -1/+3 | |
Player's current world is saved in the player file. When a player joins the server, the player joins the last world he was in. It seems MCServer can finally run multiple worlds! It just needs functionality to switch between them git-svn-id: http://mc-server.googlecode.com/svn/trunk@46 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-01 | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 1 | -0/+2 | |
Players are now stored in separate folder /players instead of in the world folder (!so move the folder!) Fixed a memory leak/error in cPickup.cpp Multiple worlds are stored in cRoot cClientHandle lists are taken out of cWorld and now stored in cServer Worlds now have names to distinguish them by Some functions in the Core plugin now distinguish between worlds git-svn-id: http://mc-server.googlecode.com/svn/trunk@40 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-01 | Put in some sanity checks to ensure players don't interact with blocks too quickly. Changed gamemode to be player based. (MCServer crashes when picking up an item. Need to find and fix bug.) | admin@omencraft.com | 1 | -2/+10 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@38 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-21 | Compiles for linux | faketruth | 1 | -0/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+96 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |