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path: root/src/Entities/ProjectileEntity.cpp (unfollow)
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2014-03-11TakeDamage now has the cThrownSnowballEntity instead of the creator's object.STRWarrior1-1/+1
2014-03-11Snowballs now actualy hurt other entities.STRWarrior1-2/+24
3 damage for blazes and 1 for the ender dragon. Otherwise 0
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-2/+2
2014-02-27Implemented ballistic missiles (fireworks)Tiger Wang1-40/+47
+ Added fireworks
2014-02-16Replace random Float Generation and broadcast the Exp Pickup SoundHowaner1-3/+1
2014-02-16Add Exp Bottle EffectsHowaner1-0/+3
2014-02-04Improved Type safety of eBlockFaceTycho1-11/+11
May Fix #640
2014-01-29Removed debug message when a firework entity hit a solid block.STRWarrior1-2/+0
2014-01-29Bottle o' Enchanting spawns an experience orb.STRWarrior1-1/+2
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-3/+3
2014-01-16Removed obsoleted functionsTiger Wang1-6/+6
2013-12-20More reordering fixes.madmaxoft1-2/+2
2013-12-20Sorted a few constructors to remove warnings.madmaxoft1-2/+2
2013-12-06Tools make a sound when breaking, fixes #266Tiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16General fixes [SEE DESC]Tiger Wang1-15/+105
* Fixed faulty block face enumeration and functions + Added fireworks and exp bottle spawning * Fixed arrows again
2013-11-15Switchified If, ElseIf statementTiger Wang1-11/+16
Also updated comments
2013-11-14Fixed arrow bugsTiger Wang1-24/+41
* Fixed arrows hitting blocks wrong
2013-11-12Bundled fixes [SEE DESC]Tiger Wang1-3/+104
* BoundingBox now returns FACE_NONE + Arrows can be picked up * Arrows dug up resume physics simulations * Added sound effects for bows, lava to stone, and arrows * Fixed SoundParticleEffect on <1.7 protocols
2013-11-10Bundled fixes [SEE DESC]Tiger Wang1-0/+3
* Fixed pickups spawning in an incorrect position from a JukeBox * Pickups make a popping sound in Prtcl1.7 * Arrows make a *what sort of sound does an arrow make anyway‽* when hitting a block, and a popping sound when fired * Mobs again have metadata * Fixed Prtcl1.7 not using valid JSON to kick a client * Minecarts and arrows again have metadata
2013-10-29Using tabstonibm191-2/+2
2013-10-28fixed indentationtonibm191-1/+1
2013-10-28extra linetonibm191-0/+1
2013-10-28attempt at fixing indentationtonibm191-3/+2
2013-10-28Extra linetonibm191-0/+1
2013-10-28Fixed indentationtonibm191-5/+2
2013-10-28Added random chicken spawn when throwing an eggtonibm191-2/+13
2013-09-07Added a (disabled) block logging to projectile path-tracing.madmaxoft1-0/+10
2013-09-07Implemented ghast fireball and firecharge projectilesmadmaxoft1-7/+102
2013-09-07Arrows have proper yaw and pitch when shot, and stop when they hit a block.madmaxoft1-7/+30
2013-09-03Implemented exact block hit position.madmaxoft1-21/+26
Arrows now stick out of blocks at the exact position where they hit.
2013-09-03Arrows deal damage based on their speed.madmaxoft1-4/+10
2013-09-02Projectiles slow down in water and lava.madmaxoft1-3/+14
2013-09-02Projectiles don't collide with their creators.madmaxoft1-2/+6
2013-09-01Arrows deal damage.madmaxoft1-4/+123
Still needs some tweaks, they hit the shooter most of the time.
2013-08-30Thrown ender pearls now teleport and hurt.madmaxoft1-1/+7
2013-08-30Basic support for thrown items - eggs, snowballs and ender pearls.madmaxoft1-3/+88
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA.
2013-08-30Moved throw pos and speed calculation from cProjectileEntity into cPlayer.madmaxoft1-31/+1
2013-08-30Shooting a bow kinda works.madmaxoft1-0/+41
The arrow is released, but sometimes hits wrong blocks or disappears completely.
2013-08-27Implemented basic physics for projectiles.madmaxoft1-18/+129
2013-08-26Debug logging for arrows improvedmadmaxoft1-1/+8
2013-08-26Debug: arrow log their position in each tickmadmaxoft1-0/+12
2013-08-25Added a few API accessors to cArrowEntity.madmaxoft1-0/+17
2013-08-22Added a few basic fields to cProjectileEntity and cArrowEntity.madmaxoft1-1/+29
2013-08-22Arrows can spawn on the client.madmaxoft1-1/+2
2013-08-22Added skeleton code for projectile spawning.madmaxoft1-0/+79