Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -1/+5 | |
2013-12-22 | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 1 | -1/+5 | |
2013-12-21 | ChunkSender is now warnings clean | Tycho Bickerstaff | 1 | -1/+1 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-16 | General fixes [SEE DESC] | Tiger Wang | 1 | -0/+55 | |
* Fixed faulty block face enumeration and functions + Added fireworks and exp bottle spawning * Fixed arrows again | |||||
2013-11-14 | Fixed arrow bugs | Tiger Wang | 1 | -1/+3 | |
* Fixed arrows hitting blocks wrong | |||||
2013-11-12 | Bundled fixes [SEE DESC] | Tiger Wang | 1 | -1/+15 | |
* BoundingBox now returns FACE_NONE + Arrows can be picked up * Arrows dug up resume physics simulations * Added sound effects for bows, lava to stone, and arrows * Fixed SoundParticleEffect on <1.7 protocols | |||||
2013-09-07 | Implemented loading more projectiles from MCA. | madmaxoft | 1 | -2/+5 | |
2013-09-07 | Implemented ghast fireball and firecharge projectiles | madmaxoft | 1 | -2/+59 | |
2013-09-07 | Arrows have proper yaw and pitch when shot, and stop when they hit a block. | madmaxoft | 1 | -1/+1 | |
2013-09-03 | Implemented exact block hit position. | madmaxoft | 1 | -5/+5 | |
Arrows now stick out of blocks at the exact position where they hit. | |||||
2013-09-03 | Added cArrowEntity's criticalness to the API. | madmaxoft | 1 | -0/+6 | |
2013-09-03 | Arrows deal damage based on their speed. | madmaxoft | 1 | -0/+3 | |
2013-09-01 | Arrows deal damage. | madmaxoft | 1 | -0/+4 | |
Still needs some tweaks, they hit the shooter most of the time. | |||||
2013-08-30 | Basic support for thrown items - eggs, snowballs and ender pearls. | madmaxoft | 1 | -2/+91 | |
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA. | |||||
2013-08-30 | Moved throw pos and speed calculation from cProjectileEntity into cPlayer. | madmaxoft | 1 | -6/+0 | |
2013-08-30 | Shooting a bow kinda works. | madmaxoft | 1 | -0/+9 | |
The arrow is released, but sometimes hits wrong blocks or disappears completely. | |||||
2013-08-27 | Implemented basic physics for projectiles. | madmaxoft | 1 | -3/+6 | |
2013-08-26 | Debug: arrow log their position in each tick | madmaxoft | 1 | -0/+1 | |
2013-08-25 | Added a few API accessors to cArrowEntity. | madmaxoft | 1 | -0/+8 | |
2013-08-22 | Added a few basic fields to cProjectileEntity and cArrowEntity. | madmaxoft | 1 | -3/+44 | |
2013-08-22 | Added skeleton code for projectile spawning. | madmaxoft | 1 | -3/+23 | |
2013-08-20 | Started work on the cProjectileEntity class. | madmaxoft | 1 | -0/+69 | |