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2023-09-26adding endermite (#5460)Debucquoy Anthony tonitch1-0/+16
* First Draft of adding endermite * Update src/Mobs/Endermite.h Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com> * Adding Protocols + SpawnEgg TODO: don't forget to put the endermite in core plugin for the summon command * Adding endermite to monster.ini * Adding 5% change of spawning endermite when throwing enderpearl * Spawn endermite at last position instead of Hit Position + .cache to .gitignore * fixup! Spawn endermite at last position instead of Hit Position + .cache to .gitignore * destroy endermite if 2 min, not if name is set * Syntax * Adding Enderman targeting endermite + fixing syntax * Fixing compile error + return error [but crash on enderman spawn] * Fix crash but enderman doesn't target * Enderman targeting endermite finished * checking style because i'm a noob at git... * fixup! checking style because i'm a noob at git... * Added endermite egg meta to docs * Final touches Removed unnecesary imports fixed callback to run only in sight distance and actually check sigtlines * Fixed error after not pulling branch --------- Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com> Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
2021-04-12Thrown potions/enderpearls: cleanupTiger Wang1-57/+20
2021-04-12Update entity sizesTiger Wang1-1/+1
2021-04-08Teleport off of mount when throwing enderpearl (#5179)Nate1-3/+21
* Teleport off of mount when throwing enderpearl * Simplify returning boolean * Oops forgot a semicolon * Fix code conventions in Player.h
2020-04-16Using Super.Mattes D1-2/+2
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-2/+2
2017-09-11Replace ItemCallbacks with lambdas (#3993)peterbell101-21/+4
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-3/+3
2017-09-02Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot1-4/+21
This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
2017-09-01Replace ItemCallbacks with lambdas (#3948)peterbell101-21/+4
2016-02-05Bulk clearing of whitespaceLogicParrot1-3/+3
2015-05-19Make -Werror disabling file onlytycho1-2/+2
Ad fix a load of warnings
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-10-21Exported individual projectile classes to Lua API.Mattes D1-0/+22
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-07-05Changed everything to callbacksTiger Wang1-6/+29
2014-07-04SuggestionsTiger Wang1-1/+1
2014-07-04Various fixedTiger Wang1-3/+5
* Fixed potential invalid pointer dereferencing, fixes #1117 * Fixed ender pearls not being loaded properly
2014-06-22Fixed multiple issues with projectilesTiger Wang1-4/+5
* Fixed arrows not being collectable/not truly hitting a block/not lodging into blocks/not going in far enough * Fixed projectiles not playing their block hit animation owning to being destroyed too quickly
2014-04-28Fixed projectile source filenames, indentationsarchshift1-2/+2
2014-04-27Fixed ToLua errors, added newlinesarchshift1-1/+1
2014-04-27Moved cThrownEnderPearl out of ProjectileEntity.harchshift1-0/+54