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path: root/src/Generating/CompoGen.cpp (follow)
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* Changed default MaxThreshold valueSTRWarrior2015-04-211-1/+1
| | | | There is now really a difference between open and dense parts
* Calculate threshold for each column in a chunk instead for the whole chunkSTRWarrior2015-04-211-2/+1
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* Changed Nether composition to change the threshold from a cubic noiseSTRWarrior2015-04-201-6/+6
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* Added better soulsand rimsSTRWarrior2014-12-011-11/+1
| | | | As a finisher called SoulsandRims
* Fixed nether ceilingSTRWarrior2014-11-301-1/+1
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* Generators: Unified SeaLevel into a single variable.Mattes D2014-11-201-1/+1
| | | | It is shared between shape generators and composition generators and there's no sense in having two different values for those.
* Gen refactor: Implemented CompositedHeiGen.Mattes D2014-11-131-0/+2
| | | | This fixes crashes in the Village generator due to the missing generator.
* Generator: Shape initial refactoring.Mattes D2014-11-121-323/+9
| | | | The code compiles, but several structure generators are broken, crash on start.
* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
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* Generator: Rewritten to use SharedPtrs.Mattes D2014-10-191-3/+3
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* Slight cleanup after portalsTiger Wang2014-07-291-1/+1
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* Removed forgotten commentSTRWarrior2014-07-271-1/+1
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* Made nether ceiling smooth.STRWarrior2014-07-271-1/+8
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* Added a ceiling to disguise the bedrock above it.STRWarrior2014-07-271-1/+9
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* Basic style fixes.madmaxoft2014-07-171-2/+2
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* Normalized comments.madmaxoft2014-07-171-6/+6
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Nullify deleted pointers.archshift2014-06-191-0/+2
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* docs/Generator: Added the easy Finishers.madmaxoft2014-06-071-1/+13
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* Implemented faster upscaling using templates.madmaxoft2014-03-211-2/+2
| | | | Fixes #819.
* Fixed recurring pattern.STRWarrior2014-01-101-1/+1
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* Fixed chunk borders.STRWarrior2014-01-091-3/+3
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* Speed-up. I got about 40 extra ch/sSTRWarrior2014-01-081-9/+14
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* NetherGen: Now generates SoulSand.STRWarrior2014-01-081-1/+11
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* Added new biomes to old composition generator.madmaxoft2013-11-281-0/+90
| | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
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* Further attempts to fix compileTiger Wang2013-11-251-1/+1
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* Attempt to fix compilationTiger Wang2013-11-241-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+634