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path: root/src/Generating/DistortedHeightmap.cpp (unfollow)
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2014-11-12Generator: Shape initial refactoring.Mattes D1-558/+7
2014-10-27Comment alignment.Alexander Harkness1-4/+4
2014-10-27CheckBasicStyle'dAlexander Harkness1-14/+14
2014-10-27Fixed remaining warnings.Alexander Harkness1-5/+5
2014-10-27Actually fixed the warning.Alexander Harkness1-20/+9
2014-10-27Test warning fix.Alexander Harkness1-0/+11
2014-10-23Merged IniFile into main MCS sources.Mattes D1-1/+1
2014-10-19Generator: Rewritten to use SharedPtrs.Mattes D1-3/+3
2014-10-09DistortedHeightmap: Fixed crash on number rounding.Mattes D1-4/+5
2014-07-28DistortedHeightmap: Now generates gravel in deep ocean.STRWarrior1-1/+1
2014-07-22Extreme Hills M variant only spawn with grass and stoneSTRWarrior1-1/+1
2014-07-21ExtremeHillsPlus and ExtremeHills spawn with grass onlySTRWarrior1-12/+2
2014-07-17Normalized comments.madmaxoft1-5/+5
2014-06-11Revert "Initial Mesa Bryce implementation."madmaxoft1-3/+1
2014-06-10Initial Mesa Bryce implementation.madmaxoft1-1/+3
2014-01-07Fixed a few MSVC warnings.madmaxoft1-1/+2
2013-12-26Simplefied Extreme Hills M pattern select.STRWarrior1-11/+3
2013-12-25Extreme Hills M biomes now generate gravel, stone and grass patterns.STRWarrior1-2/+10
2013-12-25Changed tbGravel. Vanilla has 3 layers of gravel and then stone.STRWarrior1-3/+3
2013-12-25Normal extreme hills (plus) now generate a stone/grass pattern.STRWarrior1-2/+20
2013-12-25This generates gravel in Extreme Hills M biomes.STRWarrior1-2/+20
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft1-1/+1
2013-12-08moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741Tycho Bickerstaff1-2/+4
2013-11-30Added floor pattern for MegaTaiga biomes.madmaxoft1-1/+10
2013-11-29Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft1-19/+101
2013-11-29DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft1-157/+399
2013-11-28Added new biomes to old composition generator.madmaxoft1-0/+49
2013-11-28Added new biomes to old height generators.madmaxoft1-8/+80
2013-11-27Fixed the remaining derpsAlexander Harkness1-1/+1
2013-11-25Further attempts to fix compileTiger Wang1-1/+1
2013-11-24Attempt to fix compilationTiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16Fixed another unsigned integer comparison.Alexander Harkness1-12/+12
2013-10-11CompoGen and HeiGen read their settings in their respective Initialize() functions.madmaxoft1-1/+26
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-419/+419
2013-06-04DistortedHeightmap: Added clay / sand / dirt selection on ocean floormadmaxoft@gmail.com1-2/+44
2013-05-16DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscalingmadmaxoft@gmail.com1-113/+48
2013-05-14Noise3D generator is now using linear upscalingmadmaxoft@gmail.com1-3/+3
2013-05-12LinearUpscale: postfixed with InPlace to differentiate from a future src/dst versionmadmaxoft@gmail.com1-3/+3
2013-05-12DistortedHeightmap: Deserts are now covered with sand and mushroom islands with mycelium (patch contributed by STR_Warrior)madmaxoft@gmail.com1-3/+39
2013-05-12Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.madmaxoft@gmail.com1-3/+4
2013-05-12DistortedHeightmap: Added info comment about the parameters tablemadmaxoft@gmail.com1-1/+8
2013-05-06DistortedHeightmap: Optimized by linear interpolationmadmaxoft@gmail.com1-46/+85
2013-05-06DistortedHeightmap: Small optimizations, memory leak fix.madmaxoft@gmail.com1-1/+12
2013-05-06DistortedHeightmap: Slight speed increasemadmaxoft@gmail.com1-0/+7
2013-05-05Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com1-0/+341