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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
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LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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/
src
/
Generating
/
DungeonRoomsFinisher.cpp
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Author
Age
Files
Lines
*
shared_ptr -> unique_ptr in generators
Tiger Wang
2021-03-18
1
-7
/
+3
*
Enable some more clang-tidy linter checks (#4738)
peterbell10
2020-05-15
1
-1
/
+1
*
Using Super.
Mattes D
2020-04-16
1
-5
/
+5
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-0
/
+1
*
ShapeGen, HeiGen: Changed to use cChunkCoords.
Mattes D
2019-09-08
1
-1
/
+1
*
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
2018-07-26
1
-2
/
+0
*
FastRandom rewrite (#3754)
peterbell10
2017-06-13
1
-2
/
+2
*
Added some blocks and items (#3503)
mathiascode
2017-02-14
1
-0
/
+7
*
Unified the doxy-comment format.
Mattes D
2015-07-31
1
-1
/
+1
*
Made -Weverything an error.
tycho
2015-05-24
1
-2
/
+2
*
Fixed DungeonRooms edges not generating sometimes.
Mattes D
2014-12-11
1
-2
/
+2
*
Fixed forgotten semicolon
STRWarrior
2014-12-02
1
-1
/
+1
*
Using IntNoise3DInt instead of IntNoise3D
STRWarrior
2014-12-02
1
-1
/
+1
*
Suggestions by xoft
STRWarrior
2014-12-02
1
-3
/
+3
*
Using static cast for Dungeon spawners
STRWarrior
2014-12-01
1
-1
/
+1
*
Dungeons spawners now spawn mobs
STRWarrior
2014-12-01
1
-1
/
+22
*
DungeonRooms: Changed to work with the new shape generators.
Mattes D
2014-11-15
1
-10
/
+15
*
Generator: Shape initial refactoring.
Mattes D
2014-11-12
1
-2
/
+6
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-1
/
+1
*
Generator: Rewritten to use SharedPtrs.
Mattes D
2014-10-19
1
-2
/
+2
*
Reversed wrong fix for #1517.
STRWarrior
2014-10-16
1
-8
/
+2
*
Reversed the order of the loot
STRWarrior
2014-10-15
1
-7
/
+15
*
Added loot to dungeons.
STRWarrior
2014-10-15
1
-1
/
+27
*
DungeonRooms: Fixed an off-by-one error.
Mattes D
2014-08-27
1
-2
/
+2
*
More basic style fixes.
Mattes D
2014-08-27
1
-2
/
+2
*
DungeonRooms: Added a height probability distribution function.
Mattes D
2014-08-27
1
-3
/
+7
*
DungeonRooms: Added the spawner in the center of the room.
Mattes D
2014-08-27
1
-0
/
+15
*
DungeonRooms: Chests are never placed next to each other.
Mattes D
2014-08-26
1
-22
/
+27
*
DungeonRooms: Random pattern for floors.
Mattes D
2014-08-26
1
-1
/
+32
*
DungeonRooms: Replaced explicit switch with CanBeTerraformed().
Mattes D
2014-08-26
1
-11
/
+3
*
Added initial dungeon rooms finisher.
Mattes D
2014-08-26
1
-0
/
+232