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path: root/src/Generating/GridStructGen.cpp (follow)
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* Using Super.Mattes D2020-04-161-3/+4
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* PieceGenerator: Added rotation-aware vertical connectors.Mattes D2017-02-131-6/+7
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* Bulk clearing of whitespaceLogicParrot2016-02-051-2/+2
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* Added PieceStructures generator.Mattes D2015-12-011-0/+49
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* Made -Weverything an error.tycho2015-05-241-2/+2
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Normalized comments.madmaxoft2014-07-171-1/+1
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Added missing member initialization to cGridStructGen.madmaxoft2014-07-151-0/+1
| | | | Fixes CID 68228.
* Check GridSize for 0worktycho2014-06-261-0/+10
| | | Fixes CID 68226 and CID 66437
* Fixed a caching bug in GridStructGen.madmaxoft2014-06-211-2/+2
| | | | The elements in cache were queried wrong, so sometimes they wouldn't be used even if they were the ones to use.
* Merge branch 'master' of github.com:mc-server/MCServerTycho2014-06-161-13/+18
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* Merge branch 'master' into VillageGenmadmaxoft2014-05-271-0/+9
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| * Auto-enlargement for cGridStructGen cache.Mattes D2014-05-231-0/+9
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* | Fixed a NULL ptr failure in GridStructGen.madmaxoft2014-05-151-1/+34
|/ | | | When the descendant generator returned a NULL structure, the generator would crash. Now it uses a special cEmptyStructure class instead.
* Fixed cGridStructGen.Mattes D2014-05-081-18/+6
| | | | Now cNetherFortGen works with the new architecture.
* cNetherFortGen uses cGridStructGen.madmaxoft2014-05-071-6/+6
| | | | WIP, this doesn't work properly yet.
* Initial cGridStructGen refactoring.madmaxoft2014-05-061-0/+138
Ref.: #987.