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path: root/src/Generating/HeiGen.h (follow)
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* shared_ptr -> unique_ptr in generatorsTiger Wang2021-03-181-16/+11
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* Enable some more clang-tidy linter checks (#4738)peterbell102020-05-151-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
* Using Super.Mattes D2020-04-161-3/+4
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* ShapeGen, HeiGen: Changed to use cChunkCoords.Mattes D2019-09-081-12/+16
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* Remove smart pointer macrospeterbell102017-07-211-1/+1
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* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
| | | | | - Added override keyword - Removed inherited member variables
* Bulk clearing of whitespaceLogicParrot2016-02-051-13/+13
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* Added PieceStructures generator.Mattes D2015-12-011-0/+8
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* Fixed warnings generated by 64-bit MSVC.Mattes D2015-07-071-6/+6
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* Fixed a lot of warningstycho2015-05-191-1/+1
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* Added TwoHeights shape generator.Mattes D2014-11-231-6/+7
| | | | This is a faster shape generator that can generate overhangs and has biome awareness.
* Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactorMattes D2014-11-201-1/+1
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| * Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+1
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* | Gen refactor: Implemented CompositedHeiGen.Mattes D2014-11-131-0/+32
| | | | | | | | This fixes crashes in the Village generator due to the missing generator.
* | Generator: Shape initial refactoring.Mattes D2014-11-121-26/+27
|/ | | | The code compiles, but several structure generators are broken, crash on start.
* Mountain height gen: Added ditches.Mattes D2014-10-191-1/+2
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* Generator: Rewritten to use SharedPtrs.Mattes D2014-10-191-5/+5
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* Revert "Initial Mesa Bryce implementation."madmaxoft2014-06-111-21/+0
| | | | This reverts commit 1ff1a93866ab81e3868588a256f446a902a1a8c4.
* Initial Mesa Bryce implementation.madmaxoft2014-06-101-0/+21
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* Added an experimental height generator, Mountains.madmaxoft2014-06-091-0/+21
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* Added new biomes to old height generators.madmaxoft2013-11-281-1/+1
| | | | Now Biomal and DistortedHeight generators will work with new biomes.
* Moved source to srcAlexander Harkness2013-11-241-0/+145