Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Updated prefabs to the latest Gallery content. | madmaxoft | 2014-06-21 | 1 | -214/+217 |
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* | Updated PlainsVillage prefabs. | madmaxoft | 2014-05-31 | 1 | -73/+85 |
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* | Updated PlainsVillage and AlchemistVillage. | madmaxoft | 2014-05-30 | 1 | -44/+862 |
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* | Fixed testing weights in PlainsVillages. | madmaxoft | 2014-05-27 | 1 | -3/+3 |
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* | Added support for Miners' Village. | madmaxoft | 2014-05-25 | 1 | -2032/+2977 |
| | | | | | The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors. Fixes #1027. | ||||
* | Updated plains village prefabs. | madmaxoft | 2014-05-22 | 1 | -186/+171 |
| | | | | Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects. | ||||
* | Updated plains village prefabs. | madmaxoft | 2014-05-22 | 1 | -44/+43 |
| | | | | The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes. | ||||
* | Updated PlainsVillage prefabs to the latest Gallery contents. | madmaxoft | 2014-05-17 | 1 | -2265/+2892 |
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* | Changed village road generation to use multiple prefabs. | madmaxoft | 2014-05-15 | 1 | -4/+4 |
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* | VillageGen rewritten using BFSPieceGenerator. | madmaxoft | 2014-05-15 | 1 | -207/+209 |
| | | | | Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params. | ||||
* | Initial VillageGen implementation. | madmaxoft | 2014-05-11 | 1 | -0/+3726 |
WIP, doesn't generate anything yet. Ref.: 740. |