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path: root/src/Generating/Prefabs/SandVillagePrefabs.cpp (unfollow)
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2015-06-13Updated prefabs from the Gallery server.Mattes D1-45/+46
2014-07-17Normalized comments.madmaxoft1-16/+16
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-06-20Updated all prefabs to current Gallery content.madmaxoft1-649/+823
2014-05-25Added support for Miners' Village.madmaxoft1-151/+394
The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors. Fixes #1027.
2014-05-18Updated SandVillage prefabs to latest Gallery content.madmaxoft1-12/+12
This fixes sand village generation.
2014-05-15Changed village road generation to use multiple prefabs.madmaxoft1-4/+4
2014-05-15VillageGen rewritten using BFSPieceGenerator.madmaxoft1-91/+94
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-11Initial VillageGen implementation.madmaxoft1-0/+1887
WIP, doesn't generate anything yet. Ref.: 740.