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2017-08-03Remove double includes part 2 (#3890)peterbell101-1/+0
2016-12-02Fix floating large trees (#3460)James Balajan1-0/+18
2016-06-10Normalized Vector3 API to use the same capitalization as all else.Mattes D1-2/+2
2016-04-22Reduced unnecessary block updatesLogicParrot1-15/+11
2016-02-05Bulk clearing of whitespaceLogicParrot1-49/+49
2015-07-31Unified the doxy-comment format.Mattes D1-1/+1
2015-07-13Sapling Growth UpdateSamuel Barney1-3/+91
2015-05-24Made -Weverything an error.tycho1-2/+2
2015-05-19Fixed some more warningstycho1-20/+20
2015-05-09More style checking.Mattes D1-2/+2
2015-03-08Added proper trees to Mesa biomesSTRWarrior1-6/+10
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-7/+7
2014-11-16Changed commentSTRWarrior1-1/+1
2014-11-13First implementation for the LargeOakTreeSTRWarrior1-2/+104
2014-10-08Added comments to the GetAcaciaTreeImage functionSTRWarrior1-0/+18
2014-10-08Using array with possible directions.STRWarrior1-8/+9
2014-10-08Added AcaciaTrees for the savanna biomesSTRWarrior1-5/+56
2014-08-02Added proper trees and height for SwamplandM biomeSTRWarrior1-1/+1
2014-07-30SuggestionsSTRWarrior1-2/+2
2014-07-30Moved GetRoofedForestTreeImage content to GetDarkoakTreeImageSTRWarrior1-64/+55
2014-07-30Fixed comment at the end of a for-loopSTRWarrior1-1/+1
2014-07-30Fixed compiling using ClangSTRWarrior1-4/+2
2014-07-30Added RoofedForest trees.STRWarrior1-2/+71
2014-07-19Trees.cpp: removed unused "debug" fieldsarchshift1-7/+1
2014-07-17Fixed code style in Trees.cpp.madmaxoft1-24/+24
2014-07-17Basic style fixes.madmaxoft1-4/+4
2014-07-17Normalized comments.madmaxoft1-5/+5
2014-06-08Fixed E_META_...Typos in BlockID.hnarroo1-78/+78
2014-05-12More switch warnings.archshift1-7/+27
2014-05-09Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-05-08Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-03-07WarningsTycho1-1/+1
2014-02-19Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner1-1/+1
2014-02-19Add new Trees (without Generator)Howaner1-0/+18
2013-12-29Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger1-3/+46
2013-11-28Trees will generate in the new biomes.madmaxoft1-0/+50
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-03-19Trees: fixed a glitch in large jungle trees' leaves (1 column was missing)madmaxoft@gmail.com1-1/+1
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com1-1/+1
2012-07-15Basic jungle trees with vines, efficient trees handling.madmaxoft@gmail.com1-107/+212
2012-07-02Temporary jungle trees (swamp-like), based on code by STR_Warrior). Also vines don't overwrite leaves anymore.madmaxoft@gmail.com1-1/+42
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-538/+538
2012-06-02Fixed Linux compilation complaining about min() and max(), hopefully forever. Use std::min() and std::max()madmaxoft@gmail.com1-9/+1
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+546