Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add Mushrooms to Generator and fixed up the roofed forest (#5134) | 12xx12 | 2021-03-05 | 1 | -0/+6 |
| | | | | | | | * added generator for mushrooms and aded them to the biomes * removed unused variable * added nEwlY uDocUmEnTeD aPi sYmbOls... | ||||
* | Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885) | KingCol13 | 2020-09-25 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Removed BiomeDef.h * Removed ChunkDef.h from Globals.h * Added to CONTRIBUTORS. * Re-added empty last line to Globals.h * Included stddef and StringUtils in BiomeDef.h * Fixed build tools compiling. It compiles, but at what cost? * Added include to src/Generating/Trees.h * Include added in ChunkGeneratorThread.h * Moved rearranged includes in LineBlockTracer.cpp * Re-arrange headers in ChunkInterface.cpp * Included ChunkDef.h in Path.h * Included ChunkDef.h in NBTChunkSerializer.h * Rearranged included and added required includes to headers. * Removed unnecessary included in StringUtils.h. | ||||
* | update comment | mBornand | 2020-08-05 | 1 | -1/+1 |
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* | error in comment end | mBornand | 2020-08-05 | 1 | -1/+1 |
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* | add Large conifers | mBornand | 2020-08-05 | 1 | -5/+17 |
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* | Improved large jungle and acacia tree generation (#4413) | NiLSPACE | 2019-12-22 | 1 | -34/+37 |
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* | Separated chunk generator from world / plugin interfaces. | Mattes D | 2019-09-06 | 1 | -8/+0 |
| | | | | The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests. | ||||
* | Remove double includes part 2 (#3890) | peterbell10 | 2017-08-03 | 1 | -1/+0 |
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* | Unified the doxy-comment format. | Mattes D | 2015-07-31 | 1 | -19/+19 |
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* | Added documentation for GetLargeTreeAdjustment | Samuel Barney | 2015-07-17 | 1 | -0/+1 |
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* | Sapling Growth Update | Samuel Barney | 2015-07-13 | 1 | -2/+4 |
| | | | | | | | | | * Growth has been slowed down * Saplings do not grow if they do not have enough space to grow * Saplings do not grow unless the light level is 9 or above * Dark Oak doesn't grow unless it is in a 2x2 Jungle Trees now will grow into a large tree when 2x2 saplings are used. | ||||
* | Merge pull request #1594 from mc-server/LargeOakTree | Mattes D | 2014-11-20 | 1 | -0/+6 |
|\ | | | | | Large Oak Tree | ||||
| * | First implementation for the LargeOakTree | STRWarrior | 2014-11-13 | 1 | -0/+6 |
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* | | Moved all Noise-related files into a separate folder. | Mattes D | 2014-11-18 | 1 | -1/+1 |
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* | Added proper trees and height for SwamplandM biome | STRWarrior | 2014-08-02 | 1 | -0/+2 |
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* | Fixed style: spaces after commas. | madmaxoft | 2014-07-19 | 1 | -1/+1 |
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* | Add BlockNewLeaves.h and rename Darkoac to Darkoak | Howaner | 2014-02-19 | 1 | -2/+2 |
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* | Add new Trees (without Generator) | Howaner | 2014-02-19 | 1 | -0/+6 |
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* | Added function to create Tall Birch tree in BirchTreeForest biomes | Mike Hunsinger | 2013-12-29 | 1 | -0/+3 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+93 |