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path: root/src/Generating/VillageGen.h (follow)
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* Bulk clearing of whitespaceLogicParrot2016-02-051-5/+5
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* Added PieceStructures generator.Mattes D2015-12-011-0/+1
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* Unified the doxy-comment format.Mattes D2015-07-311-1/+1
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* Added basic support for loading village prefabs from files.Mattes D2015-06-201-1/+23
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* More style checking.Mattes D2015-05-091-1/+1
| | | | Spaces around some operators are checked.
* Generator: Rewritten to use SharedPtrs.Mattes D2014-10-191-3/+3
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* Merge branch 'master' of github.com:mc-server/MCServerTycho2014-06-161-2/+2
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* Villages have min and max density setting.madmaxoft2014-05-221-1/+10
| | | | | | Also made roads use 3+9 scheme, instead of 3+5, for the house connectors. Fixes #1020.
* VillageGen rewritten using BFSPieceGenerator.madmaxoft2014-05-151-9/+3
| | | | Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
* VillageGen: Added well placement and the general algorithm description.madmaxoft2014-05-121-1/+7
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* Initial VillageGen implementation.madmaxoft2014-05-111-0/+48
WIP, doesn't generate anything yet. Ref.: 740.