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2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-12/+0
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
2017-08-01cBlockHandler: take player by refpeterbell101-1/+1
2017-07-07BigFlower fixes (#3826)peterbell101-9/+3
* BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
2017-06-03Fixed double chests (#3741)peterbell101-1/+1
Normal and trapped chests next to each other don't open a double chest window. Slot changes in the secondary chest are broadcast. Placing a chest in +x of another updates the original chest's metadata.
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-14/+0
2016-02-05Bulk clearing of whitespaceLogicParrot1-3/+3
2015-06-21Refactored block placement workflow.Mattes D1-26/+49
Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler.
2015-05-09CheckBasicStyle: checks spaces around * and &.Mattes D1-1/+1
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-0/+167
Fixes #1618.