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path: root/src/Items/ItemEmptyMap.h (follow)
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* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-6/+3
| | | | | * Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
* Vector3 in Handlers (#4680)Mattes D2020-04-211-17/+13
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-4/+5
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* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-10/+0
| | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
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* Improved mapsTiger Wang2015-07-141-2/+2
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* Fixes #2052Tiger Wang2015-05-181-1/+1
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* Placing a fluid from bucket calls plugin hooks.Mattes D2015-04-141-2/+11
| | | | Ref.: #1857.
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Fixed Clang warnings in itemhandlers.madmaxoft2014-04-041-1/+1
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* Fixed crash and some warnings in map handling.madmaxoft2014-02-271-3/+3
| | | | Fixes #728.
* Fixed MCServer not compiling with C++03 compilersSTRWarrior2014-02-241-3/+3
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* Maps: Improvementsandrew2014-02-231-1/+1
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* Map item handler; Fixed several bugsandrew2014-02-171-1/+15
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* cMap::UpdateRadiusandrew2014-02-151-2/+4
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* EmptyMap item handlerandrew2014-02-141-0/+46