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path: root/src/Items/ItemLighter.h (follow)
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* Lighters: don't activate TNT when crouchedTiger Wang2021-06-281-36/+27
* Merged OnBreak with OnPlayerBreak (#4967)12xx122020-10-081-1/+1
* OnBroken/OnPlaced are for entity actionsTiger Wang2020-08-041-2/+2
* Vector3 in Handlers (#4680)Mattes D2020-04-211-14/+23
* TNT position fixes (#4519)Mat2020-03-221-1/+0
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-4/+0
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-2/+2
* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-1/+1
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-2/+2
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-2/+2
* More style checking.Mattes D2015-05-091-1/+1
* Placing a fluid from bucket calls plugin hooks.Mattes D2015-04-141-1/+6
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-3/+3
* Merge branch 'master' into awesometntTiger Wang2014-03-181-1/+21
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| * Add fireball interactHowaner2014-03-141-1/+21
* | Merge remote-tracking branch 'origin/master' into awesometntTiger Wang2014-03-101-2/+2
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| * Change TNT Fuse to ticksHowaner2014-03-081-2/+2
* | Added extra awesomeness to TNTTiger Wang2014-03-051-1/+1
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* Fixed TNT fizzing everywhereTiger Wang2014-02-151-1/+1
* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
* Fixed flint&steel failure on the Y world edges.madmaxoft2014-01-241-0/+4
* Moved source to srcAlexander Harkness2013-11-241-0/+59