Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Lighters: don't activate TNT when crouched | Tiger Wang | 2021-06-28 | 1 | -36/+27 |
| | | | | * Fixes #5247 | ||||
* | Merged OnBreak with OnPlayerBreak (#4967) | 12xx12 | 2020-10-08 | 1 | -1/+1 |
| | | | | Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com> | ||||
* | OnBroken/OnPlaced are for entity actions | Tiger Wang | 2020-08-04 | 1 | -2/+2 |
| | | | | | | * Call OnPlaced/OnBroken in PlaceBlock/DigBlock - Remove unused Placing/Breaking handlers * Have the blockhandler's Check handle neighbour updating, instead of QueueTickBlockNeighbors | ||||
* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -14/+23 |
| | | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | ||||
* | TNT position fixes (#4519) | Mat | 2020-03-22 | 1 | -1/+0 |
| | | | | | | | | | | | | | | | | | | | * TNT position fixes * Don't add offset to explosion spawn coords * Don't make other entities push TNT * Correct initial TNT speed * Fix typo * Improvements * Revert unwanted change * Style fixes * Update format | ||||
* | Item durability loss now depends on the item used. (#4123) | Alexander Harkness | 2018-01-05 | 1 | -4/+0 |
| | | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 | ||||
* | Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) | Lane Kolbly | 2017-09-19 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos | ||||
* | Changed some int parameters to vector parameters (#3937) | Bond-009 | 2017-09-07 | 1 | -1/+1 |
| | |||||
* | Removed unneeded includes (#3902) | Lukas Pioch | 2017-08-06 | 1 | -1/+0 |
| | |||||
* | Updated sounds and effect IDs (#3422) | mathiascode | 2017-02-15 | 1 | -2/+2 |
| | |||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -1/+1 |
| | |||||
* | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 2015-07-29 | 1 | -2/+2 |
| | |||||
* | More style checking. | Mattes D | 2015-05-09 | 1 | -1/+1 |
| | | | | Spaces around some operators are checked. | ||||
* | Placing a fluid from bucket calls plugin hooks. | Mattes D | 2015-04-14 | 1 | -1/+6 |
| | | | | Ref.: #1857. | ||||
* | Changed BroadcastSoundEffect function to take floating pos. | Howaner | 2014-07-13 | 1 | -3/+3 |
| | |||||
* | Merge branch 'master' into awesometnt | Tiger Wang | 2014-03-18 | 1 | -1/+21 |
|\ | | | | | | | | | Conflicts: src/ChunkMap.cpp | ||||
| * | Add fireball interact | Howaner | 2014-03-14 | 1 | -1/+21 |
| | | |||||
* | | Merge remote-tracking branch 'origin/master' into awesometnt | Tiger Wang | 2014-03-10 | 1 | -2/+2 |
|\| | | | | | | | | | | | Conflicts: src/Items/ItemLighter.h src/Simulator/IncrementalRedstoneSimulator.cpp | ||||
| * | Change TNT Fuse to ticks | Howaner | 2014-03-08 | 1 | -2/+2 |
| | | |||||
* | | Added extra awesomeness to TNT | Tiger Wang | 2014-03-05 | 1 | -1/+1 |
|/ | | | | | | | + TNT now has a chance of flinging FallingBlock entities around * Improved TNT damage * Improved TNT spawning visuals * Possible fix for 'SetSwimState failure' messages in debug | ||||
* | Fixed TNT fizzing everywhere | Tiger Wang | 2014-02-15 | 1 | -1/+1 |
| | |||||
* | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 1 | -1/+1 |
| | | | | May Fix #640 | ||||
* | Fixed flint&steel failure on the Y world edges. | madmaxoft | 2014-01-24 | 1 | -0/+4 |
| | |||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+59 |