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* Improved mapsTiger Wang2015-07-141-359/+92
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* Make -Werror disabling file onlytycho2015-05-191-3/+3
| | | | Ad fix a load of warnings
* CheckBasicStyle: checks spaces around * and &.Mattes D2015-05-091-1/+1
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* Fixed grass spread, closes #1743Tiger Wang2015-03-141-3/+1
| | | | | - Removed the salt parameter in cFastRandom functions, it wasn't doing what we thought it was following the move to C++11
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-9/+9
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* 1.8: Fixed maps.Howaner2014-09-131-4/+4
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* Implemented trapped chests & othersTiger Wang2014-07-071-2/+2
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
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* Fixed a few unneeded breaksTycho2014-03-141-1/+3
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* Fixed crash and some warnings in map handling.madmaxoft2014-02-271-0/+2
| | | | Fixes #728.
* Fixed MCServer not compiling with C++03 compilersSTRWarrior2014-02-241-7/+7
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* Maps: Improvementsandrew2014-02-231-3/+9
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* Documented and exported cMapandrew2014-02-221-6/+43
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* Semi-working implementation of cMap::UpdatePixelandrew2014-02-221-11/+77
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* Split cMap::UpdateClientandrew2014-02-211-50/+76
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* Manual merge (Fixed conflicts)andrew2014-02-201-10/+0
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* cMapDecorator: Implemented random rotationsandrew2014-02-191-10/+15
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* Documented cMapandrew2014-02-191-4/+8
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* Map decorators; Map clientsandrew2014-02-181-23/+209
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* Map item handler; Fixed several bugsandrew2014-02-171-11/+52
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* cMap::UpdateRadiusandrew2014-02-151-11/+101
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* EmptyMap item handlerandrew2014-02-141-4/+4
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* Send map when selectedandrew2014-02-141-18/+29
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* IDCount Serializationandrew2014-02-131-0/+18
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* Implementation of in-game mapsandrew2014-02-131-0/+149