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2021-04-12Update entity sizesTiger Wang1-1/+1
2021-04-12Fix sending incorrect date values on world changeTiger Wang1-1/+1
Yak shave: make more things use cTickTime. Fix a couple of incorrect modulo-on-millisecond-value by making them use WorldTickAge.
2020-04-16Using Super.Mattes D1-3/+3
2020-03-22Add ambient mob sounds (#4521)Mat1-1/+1
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2016-09-03Entities now bail out of ticks if destroyed (#3363)LogicParrot1-0/+5
2016-02-03cMonster::m_Target safety across worldsLogicParrot1-3/+3
2015-11-08fix cavespider poisoning even if attack is in cooldownGargaj1-2/+6
make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
2015-05-24Made -Weverything an error.tycho1-1/+1
2015-05-19Make -Werror disabling file onlytycho1-1/+1
Ad fix a load of warnings
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-2/+2
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-07-12For now, removed creator member from Entity Effect for pointer safetyarchshift1-1/+1
2014-06-17Entity Effects: Clarified user, added it to AddEntityEffectarchshift1-1/+1
Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17Changed the AddEntityEffect() params for easier calls.madmaxoft1-1/+1
2014-06-17Cave spider now poisons its victim, added IsPawn function to Entityarchshift1-0/+15
2014-06-07Fixed mob hitbox sizes, removed TODOsarchshift1-1/+0
Measured bat and blaze in vanilla, updated values. Cavespiders are, in fact, passive in the day.
2014-04-24Fixed class capitalization for the cave spider.archshift1-3/+3
2014-04-24Fixed references to renamed files.archshift1-2/+2
2014-04-24Rename mob source files to fit CamelCase.archshift1-1/+0
Rename Cavespider.cpp to CaveSpider.cpp Rename Cavespider.h to CaveSpider.h Rename Magmacube.cpp to MagmaCube.cpp Rename Magmacube.h to MagmaCube.h Rename Zombiepigman.cpp to ZombiePigman.cpp Rename Zombiepigman.h to ZombiePigman.h
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-2/+10
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-2/+6
2014-02-23Finally corrected the Enchantment constants.TheJumper1-1/+1
2014-02-22Changed formatting, encapsuled armor drop, introduced better static Enchantment IDsTheJumper1-1/+1
2014-02-22Fixed Looting segment fault - a_Killer can be NULLTheJumper1-2/+6
2014-02-22Changed killer detection by using cEntity methodsTheJumper1-1/+1
2014-02-22Added static Enchantment Constants, Replaced cryptic Looting IDTheJumper1-1/+1
2014-02-21Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts DropsTheJumper1-2/+6
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-10-11Third round of fixesTiger Wang1-2/+1
* Split WriteMetadata into three functions for common, entity, and mob * Edited a few mob sizes to Vanilla values
2013-08-16Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft1-0/+1
Also slightly improved the spawning algorithm.
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com1-2/+3
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com1-5/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21Added sounds to levers and mobsluksor111@gmail.com1-0/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-9/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-19/+8
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-01Refactored the world time.madmaxoft@gmail.com1-1/+1
Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-59/+59
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-06Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.madmaxoft@gmail.com1-3/+27
git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-0/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-57/+3
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-21- Crafting fixed in 1.0.0lapayo94@gmail.com1-10/+4
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I canĀ“t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-31Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com1-14/+14
2011-10-03MCServer c++ source filesfaketruth1-0/+92
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6