Commit message (Collapse) | Author | Files | Lines | ||
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2020-04-16 | Using Super. | Mattes D | 1 | -4/+4 | |
2020-03-22 | Add ambient mob sounds (#4521) | Mat | 1 | -1/+1 | |
2020-03-22 | Allow enderman to attack during day (#4522) | Mat | 1 | -36/+1 | |
2018-07-26 | CheckBasicStyle: Check number of empty lines between functions (#4267) | peterbell10 | 1 | -0/+1 | |
Add check for number of empty lines between functions and fix the corresponding failures | |||||
2018-05-06 | Use clang-tidy to check more code conventions (#4214) | Bond-009 | 1 | -2/+2 | |
* Create clang-tidy.sh * Add clang-tidy to circle.yml * Fixed some naming violations Fixes #4164 | |||||
2018-01-14 | Rename cEntity swim states (#3996) | Alexander Harkness | 1 | -2/+2 | |
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987 | |||||
2017-12-26 | improve rain simulation (#4017) | Alexander Harkness | 1 | -28/+4 | |
* Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator. | |||||
2017-09-11 | Replace ItemCallbacks with lambdas (#3993) | peterbell10 | 1 | -9/+8 | |
2017-09-02 | Revert "Replace ItemCallbacks with lambdas (#3948)" | LogicParrot | 1 | -8/+9 | |
This reverts commit 496c337cdfa593654018c171f6a74c28272265b5. | |||||
2017-09-01 | Replace ItemCallbacks with lambdas (#3948) | peterbell10 | 1 | -9/+8 | |
2017-06-30 | Endermen take damage from rain | Bond-009 | 1 | -3/+27 | |
2017-05-11 | Tracer replacement (#3704) | Mattes D | 1 | -12/+8 | |
* Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API. | |||||
2017-02-15 | Updated sounds and effect IDs (#3422) | mathiascode | 1 | -1/+1 | |
2016-10-12 | Spectators added (#2852) | bibo38 | 1 | -7/+10 | |
2016-09-03 | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 1 | -0/+5 | |
2016-02-03 | cMonster::m_Target safety across worlds | LogicParrot | 1 | -1/+1 | |
2016-01-21 | Spiders now friendly at daylight, new cChunk functions | LogicParrot | 1 | -11/+11 | |
2015-11-08 | neutral mobs shouldn't chase the player unless aggro'd | Gargaj | 1 | -1/+1 | |
code style neutral mobs shouldn't chase the player unless aggro'd neutral mobs shouldn't chase the player unless aggro'd Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo Conflicts: src/Mobs/PassiveAggressiveMonster.h code style Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo | |||||
2015-05-24 | Made -Weverything an error. | tycho | 1 | -1/+1 | |
2015-05-19 | Make -Werror disabling file only | tycho | 1 | -1/+1 | |
Ad fix a load of warnings | |||||
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -1/+1 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -5/+5 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -5/+5 | |
2014-09-29 | Derp | Jonathan Frederick | 1 | -1/+1 | |
2014-09-29 | Fix comments | Jonathan Frederick | 1 | -2/+2 | |
2014-09-28 | Make endermen take damage in water | Jonathan Frederick | 1 | -0/+20 | |
2014-08-04 | BasicStyleCheck: Dividers are exactly 80 slashes. | madmaxoft | 1 | -1/+1 | |
2014-08-03 | Trailing whitespace fix. | madmaxoft | 1 | -1/+1 | |
2014-08-01 | Improved endermen code a little | Tiger Wang | 1 | -19/+49 | |
2014-07-31 | Comment suggestions | Tiger Wang | 1 | -9/+8 | |
2014-07-30 | Added lighting code and added comments | STRWarrior | 1 | -0/+17 | |
2014-07-30 | Removed lighting code in cEnderman::CheckEventSeePlayer | STRWarrior | 1 | -9/+1 | |
2014-06-30 | Changed comment | worktycho | 1 | -1/+1 | |
2014-06-18 | Replaced strange algebra with dot product. | worktycho | 1 | -4/+6 | |
10 degrees is a completely arbitary constant I pulled from nowhere. Feel free to adjust this value. | |||||
2014-06-18 | Improved Enderman code | Tiger Wang | 1 | -13/+32 | |
2014-06-18 | Swapped m_Player and m_EndermanPos | STRWarrior | 1 | -2/+2 | |
2014-06-18 | Enderman attacks a player if he's looking at him. | STRWarrior | 1 | -0/+90 | |
2014-02-23 | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 1 | -1/+6 | |
2014-02-23 | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 1 | -1/+5 | |
2014-02-23 | Finally corrected the Enchantment constants. | TheJumper | 1 | -1/+1 | |
2014-02-22 | Fixed Looting segment fault - a_Killer can be NULL | TheJumper | 1 | -1/+5 | |
2014-02-22 | Added static Enchantment Constants, Replaced cryptic Looting ID | TheJumper | 1 | -1/+1 | |
2014-02-21 | Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts Drops | TheJumper | 1 | -1/+2 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 | |
2013-10-11 | Third round of fixes | Tiger Wang | 1 | -2/+1 | |
* Split WriteMetadata into three functions for common, entity, and mob * Edited a few mob sizes to Vanilla values | |||||
2013-10-09 | Second round of fixes | Tiger Wang | 1 | -1/+4 | |
* Implemented suggestions | |||||
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+3 | |
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -15/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -5/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 1 | -0/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -9/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -18/+5 | |
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-11-01 | Refactored the world time. | madmaxoft@gmail.com | 1 | -2/+3 | |
Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -63/+63 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -2/+27 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-28 | - Implemented Drops from Burning animals | lapayo94@gmail.com | 1 | -2/+2 | |
- added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -56/+4 | |
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-21 | - Crafting fixed in 1.0.0 | lapayo94@gmail.com | 1 | -10/+3 | |
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I canĀ“t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -3/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 | admin@omencraft.com | 1 | -16/+18 | |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+92 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |