Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Improve Enderman targeting | Tiger Wang | 2020-12-21 | 1 | -3/+0 |
| | | | | | * Fix look angle checks * Do LOS trace from eye-height | ||||
* | Monsters: improve targeting | Tiger Wang | 2020-12-21 | 1 | -1/+0 |
| | | | | | | * Replace DoWithNearestPlayer with bounding box search (avoid iterating through all players in world). * Do line-of-sight checks from eye-to-eye. + Added LOS and LOS lost timer to target lost checks, in addition to distance. | ||||
* | Using Super. | Mattes D | 2020-04-16 | 1 | -3/+4 |
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* | Use clang-tidy to check more code conventions (#4214) | Bond-009 | 2018-05-06 | 1 | -4/+4 |
| | | | | | | | * Create clang-tidy.sh * Add clang-tidy to circle.yml * Fixed some naming violations Fixes #4164 | ||||
* | improve rain simulation (#4017) | Alexander Harkness | 2017-12-26 | 1 | -6/+0 |
| | | | | | | | | | | | * Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator. | ||||
* | Endermen take damage from rain | Bond-009 | 2017-06-30 | 1 | -0/+2 |
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* | Spiders now friendly at daylight, new cChunk functions | LogicParrot | 2016-01-21 | 1 | -2/+2 |
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* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -1/+1 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -1/+1 |
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* | Make endermen take damage in water | Jonathan Frederick | 2014-09-28 | 1 | -0/+1 |
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* | Improved endermen code a little | Tiger Wang | 2014-08-01 | 1 | -0/+4 |
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* | Merge pull request #1047 from mc-server/Enderman | Tiger Wang | 2014-07-31 | 1 | -0/+2 |
|\ | | | | | Enderman attacks a player if he's looking at him | ||||
| * | Improved Enderman code | Tiger Wang | 2014-06-18 | 1 | -1/+2 |
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| * | Enderman attacks a player if he's looking at him. | STRWarrior | 2014-06-18 | 1 | -0/+1 |
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* | | Removed redundant semicolons and re-added warning | archshift | 2014-07-24 | 1 | -1/+1 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+36 |