Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2015-12-13 | sheep color inheritance | Gargaj | 1 | -0/+1 | |
2015-11-23 | change from single followable item to multiple | Gargaj | 1 | -1/+4 | |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -1/+1 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-07-24 | Removed redundant semicolons and re-added warning | archshift | 1 | -1/+1 | |
2014-07-13 | Changed comments. | Howaner | 1 | -3/+5 | |
2014-07-01 | Add doxy-comments. | Howaner | 1 | -1/+4 | |
2014-06-30 | Moved the random code to a function (cSheep::GenerateNaturalRandomColor()) | Howaner | 1 | -4/+7 | |
2014-06-28 | Save IsSheared from Sheep. | Howaner | 1 | -0/+3 | |
2014-06-28 | Fix sheep color's, add shear sound. | Howaner | 1 | -1/+1 | |
2014-01-29 | Rewritten code. | tonibm19 | 1 | -3/+3 | |
Implemented xoft suggestion. Using MoveToPosition as tigerw suggested. | |||||
2014-01-29 | Now mobs follow you when holding their breed item | tonibm19 | 1 | -1/+3 | |
2014-01-25 | Implemented sheeps eating grass. | STRWarrior | 1 | -0/+3 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-10-08 | Initial Metadata Commit [SEE DESC] | Tiger Wang | 1 | -5/+11 | |
+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned | |||||
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -1/+1 | |
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -6/+17 | |
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -17/+17 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -2/+5 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -12/+5 | |
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 | admin@omencraft.com | 1 | -3/+3 | |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+21 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |