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path: root/src/Mobs/Squid.cpp (follow)
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* Update entity sizesTiger Wang2021-04-121-1/+1
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* Using Super.Mattes D2020-04-161-2/+2
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* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
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* Rename cEntity swim states (#3996)Alexander Harkness2018-01-141-4/+1
| | | | | | | | | | * Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987
* Gives all entities the default airlevel on creation (#3942)Bond-0092017-08-251-6/+28
| | | | * Guardians don't take damage on land * Squids suffocate on land
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Disabled squids and Guardians pathfinding, #2460Safwat Halaby2015-09-271-1/+1
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* Disabled squid and Guardian PathfindingSafwatHalaby2015-05-301-1/+2
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* Fix commentstycho2015-05-281-3/+3
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* Made -Weverything an error.tycho2015-05-241-3/+3
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* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Unified Vector classesandrew2014-03-111-1/+1
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* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+6
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* Fixed a failure in cSquid.madmaxoft2014-01-241-1/+2
| | | | Probably due to rounding errors the squid was querying out-of-chunk coords.
* Moved source to srcAlexander Harkness2013-11-241-0/+56