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2021-03-18Deduplicate WriteBlockEntityTiger Wang1-118/+0
2021-03-15Adding basic Banner functionality (#4806)12xx121-0/+13
+ Added item and block for banners Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-02-20Mark UNREACHABLE with intrinsicsTiger Wang1-5/+2
2021-01-11zlib -> libdeflate (#5085)Tiger Wang1-1/+1
+ Use libdeflate + Use std::byte * Fix passing temporary to string_view + Emulate make_unique_for_overwrite
2020-11-23Adding new monster types to enum and saving/loading for easier future implementation (#4941)12xx121-2/+60
* added new monster types to enum added string <-> enum conversion in namespace serializer added loading functions added to saving * renamed zombie pigman to zombified piglins in enum Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-11-06Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)12xx121-2/+2
* fixed network fixed explosion fixed ticking added network broadcast to Setter method added nullptr protection using macros in 1.10 Protocol_1_10.cpp revealed functions to LUA API small fixups, typos, less functions used fixed more doc readded info that saving is done only if the beam is displayed made the constructor transfer all needed members fixed wrong commit removed default parameters on SpawnEnderCrystal fixed wrong metadata moved call to destroy in the right place fixed some typos Fixed Ender Crystal * fixed documentation * fixed doc and added proper error message * Parameters, arrows * Parameters Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-29Add beam target, configurable base visibility to Ender Crystals (#5010)12xx121-0/+17
* Fixes #4990 Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-08-21Made cProtocol::Version, EntityMetadata enums less verboseTiger Wang1-1/+1
2020-07-19Inherit constructors, remove duplicationTiger Wang1-7/+2
2020-07-18Delete duplicated status request handlersTiger Wang1-40/+4
Here we go again...
2020-05-15Enable some more clang-tidy linter checks (#4738)peterbell101-1/+1
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
2020-05-09Update submodules (#4727)peterbell101-2/+2
Closes #4708 This updates jsoncpp, mbedtls, TCLAP and SQLiteCpp to their latest stable release. A few additional changes were needed: * jsoncpp deprecated Reader, FastWriter and StyledWriter which I've replaced with some helper functions in JsonUtils.cpp * SQLiteCpp changed how it builds with external sqlite libraries, now expecting them to be installed. The simplest path was to remove sqlite from cuberite's submodule and just use SQLiteCpp's internal version.
2020-04-10Add Zombie VillagersBond-0091-2/+19
2020-04-07Initial resource pack support (#4622)Mat1-0/+22
2020-04-04Implement wither skeletons (#4563)Mat1-9/+8
2019-09-10Protocol: Use logical outgoing packet types.Mattes D1-3/+3
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-05-02Prefer static_cast to reinterpret_cast (#4223)peterbell101-37/+37
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2017-09-14Fix switch warnings (#4013)peterbell101-33/+35
* Fix switch warnings * Fix a variety of -Wswitch and -Wswitch-enum warnings * Remove unneeded -Wno-error flags * Reorganise some eMonsterType switches * Alpha sort eMonsterType cases in WriteMobMetadata and in cNBTChunkSerializer::AddMonsterEntity * List all mob types in protocol 1.12 and NBTChunkSerializer * cStructGenTrees::GetNumTrees: remove switch default * cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type
2017-09-02GetPacketID for protocol packet IDs (#3977)Lane Kolbly1-1/+1
* Added GetPacketId method to protocol, implemented for all protocols. * Moved GetPacketID methods into a single file, alpha-sorted. * Fixed 1.12.1 HandlePacket switch statement. * Added SendLogin to the GetPacketId framework. * Added SpawnObject to GetPacketId framework. * Added missing sendEntityEquipment packet ID update for 1.12.1 * Added LeashEntity packet ID change to 1.12.1 * Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework * Fixed clang errors * Indented cases, expanded comment for GetPacketId * Changed dyslexic comment.
2017-08-27Implement Forge protocol handshake support (#3869)satoshinm1-0/+2
2017-08-25Add cUUID class (#3871)peterbell101-1/+1
2017-08-24Minor changes (#3909)mathiascode1-1/+1
2017-07-28Tentative fix for player-limit race condition (#3862)Tiger Wang1-2/+2
* Attempts to fix #2257 Derived from d233e9843148313c71fbaba96ccff660e47b07b1 * Changed player count type to int * Clarified certain actions
2017-06-09Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawnerLukas Pioch1-0/+114
2017-05-24Exported boatLukas Pioch1-1/+1
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
2017-05-16Use FastWriter instead of StyledWritermathiascode1-1/+1
2017-05-15VarInt metadata written correctly for boats (#3709)peterbell101-3/+3
* Varint metadata written correctly for boats
2017-03-03Add 1.11 entity metadata (#3601)Pokechu221-1/+1
2017-02-21Add 1.11.1/1.11.2 protocol (#3575)mathiascode1-1/+1
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-0/+8
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-0/+8
2016-12-16Initial support for the 1.11 protocol.Mattes D1-11/+10
2016-11-18Removed ClientHandle.h dependencies from common headers.Mattes D1-0/+2
2016-09-06Enclosed Clang pragmas with ifdef's (#3373)bibo381-4/+7
Fixes a warning in MSVC
2016-09-02Added support for the Minecraft 1.10 protocol(#210) (#3348)bibo381-0/+879
* Added support for the Minecraft 1.10 protocol(#210) * Fixed the Clang compilation errors * Fixed wrong sound pitch value and fixed SendPlayerSpawn Metadata value. * Prefixed each enum item with the appropriate class name.