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* "reload" is back.STRWarrior2014-02-091-0/+7
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* Split "reload" in "reloadplugins" and "reloadgroups".STRWarrior2014-02-091-2/+5
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* The console reload command also reloads the groups.STRWarrior2014-02-091-0/+1
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* Protocol 1.7: Forced encryption on all connections.madmaxoft2014-01-281-1/+2
| | | | This is for testing purposes only, to find bugs in the encryption. Once the encryption is deemed stable, it will be enabled only for servers with enabled Authentication.
* Merge pull request #587 from mc-server/mobimprovementsMattes D2014-01-251-1/+1
|\ | | | | Mob improvements & rudimentary artificial intelligence
| * Mob bugfixesTiger Wang2014-01-251-1/+1
| | | | | | | | | | | | | | | | | | | | * Mobs no longer require constant line-of-sight to a player to remain aggravated * Fixed an ASSERT * Fixed mobs jumping * Fixed Idle state not properly using AI + Added FILE_IO_PREFIX to favicon loading + Implemented #563
* | PolarSSL is fully used for 1.3.2 protocol encryption.madmaxoft2014-01-231-10/+2
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* Merge branch 'master' of https://github.com/mc-server/MCServerandrew2014-01-211-10/+1
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| * Rewritten SocketThreads for proper shutdown scenario.madmaxoft2014-01-191-10/+1
| | | | | | | | This fixes #560 and #390.
* | Scoreboard protocol supportandrew2014-01-211-1/+1
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* Command blocks: Execute()andrew2014-01-181-1/+1
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* Fixed faviconsTiger Wang2014-01-071-13/+1
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* Merge pull request #514 from derouinw/masterMattes D2014-01-071-0/+14
|\ | | | | Implement favicon for 1.7.2
| * Avoid making copies of favicon stringBill Derouin2014-01-071-1/+1
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| * A few more touch upsBill Derouin2014-01-071-1/+1
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| * A few touch upsBill Derouin2014-01-071-1/+4
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| * Implement favicon for 1.7.2Bill Derouin2014-01-071-0/+11
| | | | | | | | | | Favicon data is a png encoded in base64 which is stored in the server and sent in the server response packet
* | More MSVC warning fixes.madmaxoft2014-01-071-1/+1
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* fixxed warnings in Server.cppTycho Bickerstaff2013-12-311-0/+5
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* Fixed cClientHandle::Tick() being called from two threads.madmaxoft2013-12-161-1/+1
| | | | | When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread. Final fix for #187.
* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
| | | | Ref.: #407
* Fixed the remaining derpsAlexander Harkness2013-11-271-2/+2
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* Compile fix againTiger Wang2013-11-261-1/+1
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* Fixed Linux compile againTiger Wang2013-11-261-1/+1
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* Attempt to fix compilationTiger Wang2013-11-241-2/+2
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* Moved source to srcAlexander Harkness2013-11-241-0/+707