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anonymous/cuberite
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5588-resources-encoding
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FixItemCountFormat
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A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
Simulator
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DelayedFluidSimulator.cpp
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Author
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2020-04-16
Using Super.
Mattes D
1
-1
/
+1
2017-08-17
Changed int parameters to vector parameters in cCuboid and simulators (#3874)
Lane Kolbly
1
-6
/
+6
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-5
/
+5
2015-05-28
Fix comments
tycho
1
-2
/
+2
2015-05-24
Made -Weverything an error.
tycho
1
-3
/
+3
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-1
/
+1
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-2
/
+2
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-2
/
+2
2014-07-17
Basic style fixes.
madmaxoft
1
-1
/
+1
2014-07-17
Normalized comments.
madmaxoft
1
-3
/
+3
2014-05-09
Fixed MSVC 64-bit build warnings.
Mattes D
1
-1
/
+1
2014-05-08
Fixed MSVC 64-bit build warnings.
Mattes D
1
-1
/
+1
2014-03-08
Fixed issues with int vs size_t and a few other warnings
Tycho
1
-1
/
+1
2013-12-20
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-158
/
+158
2013-07-22
Simulators don't simulate in invalid chunks (valgrind error)
madmaxoft@gmail.com
1
-1
/
+1
2013-03-20
DelayedFluidSimulator: optimized block storage for large amounts of blocks.
madmaxoft@gmail.com
1
-16
/
+45
2013-03-14
Small performance improvements in fluid simulator.
madmaxoft@gmail.com
1
-3
/
+4
2013-03-14
Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
madmaxoft@gmail.com
1
-5
/
+5
2013-03-03
Simulators now check if they are given a valid chunk
madmaxoft@gmail.com
1
-0
/
+5
2013-03-02
DelayedFluidSimulator: removed an obnoxious debugging output
madmaxoft@gmail.com
1
-4
/
+0
2013-03-02
Floody fluid simulator has been converted to use direct chunk access
madmaxoft@gmail.com
1
-22
/
+55
2013-02-28
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
1
-2
/
+2
2013-02-28
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
1
-1
/
+2
2012-10-15
Fixed DelayedFluidSimulator.
madmaxoft@gmail.com
1
-7
/
+8
2012-10-14
Initial Floody fluid simulator.
madmaxoft@gmail.com
1
-0
/
+92