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path: root/src/Simulator/DelayedFluidSimulator.h (unfollow)
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2020-08-04Do not GetBlock individually in simulatorsTiger Wang1-2/+1
2020-08-02Always use relative coordinates in AddBlockTiger Wang1-4/+4
2020-08-02Add WakeUp/AddBlock distinctionTiger Wang1-1/+2
2020-04-16Using Super.Mattes D1-2/+3
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-8/+8
2015-07-31Unified the doxy-comment format.Mattes D1-8/+6
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
2014-07-17Fixed tabs used for alignment.madmaxoft1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-82/+82
2013-03-20DelayedFluidSimulator: optimized block storage for large amounts of blocks.madmaxoft@gmail.com1-4/+17
2013-03-14Small performance improvements in fluid simulator.madmaxoft@gmail.com1-1/+3
2013-03-14Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)madmaxoft@gmail.com1-1/+1
2013-03-02Floody fluid simulator has been converted to use direct chunk accessmadmaxoft@gmail.com1-10/+27
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-1/+1
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-1/+1
2012-10-15Fixed DelayedFluidSimulator.madmaxoft@gmail.com1-1/+7
2012-10-14Initial Floody fluid simulator.madmaxoft@gmail.com1-0/+44